Skills publicadas
python-programmer
Python-specific idioms, philosophy, and expert-level patterns. Use when working with Python code, including Jupyter notebooks (.ipynb). Covers Pythonic thinking, common pitfalls from other language backgrounds, testing ecosystem navigation, type hints trade-offs, and when to use modern Python features.
decision-analysis
Systematic framework for rigorous, situationally-grounded decision analysis. Use when evaluating options with competing benefits where stated values may diverge from actual situational worth, when structural constraints rule out entire categories of value, or when the user wants a documented analytical process rather than a quick answer. Especially useful when early assumptions need challenging as
git-version-control
Git commit standards, branch strategy, and LLM-assisted development workflows. Use when making commits, managing branches, or working in high-velocity LLM-assisted development contexts. Covers atomic commits, conventional commits, branching strategies (trunk-based, GitHub flow), merge vs rebase decisions, and recovery patterns.
logic-programmer
Logic programming thinking patterns and relational design principles. Use when working with logic languages (Prolog, miniKanren, Datalog, OWL2, Answer Set Programming) or applying declarative, constraint-based approaches in multi-paradigm systems.
clojure-programmer
Clojure-specific philosophy, idioms, and judgment frameworks. Use when working with Clojure code. Emphasizes data-oriented design, runtime validation with spec, REPL-driven development, and the philosophy of simplicity over ease.
racket-programmer
Racket-specific tooling, libraries, idioms, and language-oriented programming philosophy. Use when working with Racket code. Emphasizes LOP, contracts, macros, and design methodology.
swi-prolog-programmer
SWI-Prolog-specific tooling, standards, and idioms. Use when working with SWI-Prolog code. Emphasizes relational thinking, steadfastness, DCGs, constraints, and mandatory testing with PlUnit.
functional-programmer
Functional programming principles, patterns, and practices. Use when working with functional languages (Racket, Clojure, Erlang, Haskell, Idris, Scheme, OCaml, F#, Elixir, etc.) without language-specific skills available, or when applying functional paradigms in multi-paradigm languages.
test-driven-development
Core TDD philosophy and testing principles. Use when writing tests interactively or need testing guidance. Emphasizes tests as contracts, mock boundaries not internals, and implementation fixes over test changes.
deep-research
Deprecated name; the skill formerly here is now opinionated-research:interactive-research. Retained as a context-level notice because Claude Code now ships a built-in deep-research workflow that runs one-shot, non-interactive fan-out research (no conversation after the report). interactive-research instead runs a persistent agent team you can keep questioning once the report lands. Guidance for Cl
expert-skill-creator
Expert-level guidance for creating high-quality Claude Code skills. Use alongside Anthropic's skill-creator when creating new skills, improving existing skills, or needing guidance on skill content quality. Complements basic skill mechanics with research-driven content development, XML tag structuring, decision frameworks over mechanics, cross-references between skills, and systematic validation.
object-oriented-programmer
Object-oriented design principles, patterns, and practices. Use when working with object-oriented languages (Java, C#, C++, Python, Ruby, Swift, etc.) without language-specific skills available, or when applying OOP in multi-paradigm codebases.
software-engineer
Core software engineering philosophy and design principles based on Structure and Interpretation of Computer Programs (SICP). Use for all software development tasks including writing code, designing systems, refactoring, or making architectural decisions. MUST ALWAYS be loaded when working on any kind of software development or design task!
socratic-tutor
Pedagogical framework for teaching programming through Socratic dialogue. Use when a learner wants to LEARN programming rather than have code written for them. Triggers include "teach me", "help me understand", "I'm learning", "tutor mode", or requests to not provide solutions. Emphasizes productive struggle, graduated hints, metacognitive scaffolding, and emotional support.
macos-programmer
Esta skill aborda padrões de desenvolvimento específicos do macOS, APIs da plataforma e frameworks de decisão, incluindo gerenciamento de NSWindow, arquitetura NSDocument, sandboxing e padrões de UI. É útil para desenvolver aplicativos Mac, código Cocoa/AppKit, decisões SwiftUI vs AppKit e considerações sobre Mac Catalyst.
fish-shell-scripting
Estruturas de julgamento e expressões idiomáticas essenciais para scripts Fish shell e automação. Aborda quando usar Fish vs bash, requisitos de compatibilidade macOS/Fedora e padrões específicos do Fish para prevenir bugs, como anti-padrões de variáveis universais, funções wrapper e guardas interativos.
java-programmer
Ferramentas específicas de Java, padrões de documentação, práticas de teste e idiomatismos modernos. Utilize ao trabalhar com código ou projetos Java na JVM.
swift-programmer
Esta skill aborda os idiomas, ferramentas e a filosofia específicos do Swift, enfatizando programação orientada a protocolos, semântica de valor, concorrência estrita (Swift 6+) e garantias de segurança em tempo de compilação para código Swift.
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