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Tibsfox

403 skills 26.195 estrelas no total GitHub ↗

Skills publicadas

Mostrando 12 de 403

vision-to-mission

65

Transform a user's builder vision into a complete, executable GSD mission package. Use this skill whenever a user has described what they want to BUILD (a product, tool, feature, system, educational pack, or ecosystem component) and wants it structured for GSD execution. Triggers include: 'structure this for GSD', 'make this into a milestone', 'turn this vision into a mission', 'package this up fo

Design e Frontend por Tibsfox

openstack-heat

65

OpenStack Heat orchestration service skill. Use when working with HOT templates, stack lifecycle management, auto-scaling groups, nested stacks, resource type registry, template validation, or infrastructure-as-code patterns within OpenStack. Covers deployment via Kolla-Ansible, template authoring, stack operations, and troubleshooting common orchestration failures.

DevOps e Infra #ai #deploy por Tibsfox

platform-engineering

65

Provides platform engineering best practices for Internal Developer Platforms (IDPs), golden paths, service catalogs, and developer experience. Use when building developer platforms, configuring Backstage, designing self-service workflows, or when user mentions 'platform engineering', 'backstage', 'golden path', 'IDP', 'developer portal', 'service catalog', 'DevEx', 'platform team', 'self-service'

Design e Frontend por Tibsfox

aminet-browser

65

Aminet search and browse: full-text search, category tree navigation, architecture filtering, package detail, and curated collections. Use when searching, browsing, or managing package collections.

Design e Frontend #ai por Tibsfox

creative-process

65

The creative process in art from idea to exhibition. Covers five phases of creative work (inspiration, incubation, exploration, execution, reflection), sketchbook practice, artist statements, critique methodology (formal and conceptual), portfolio development, and the studio as a working environment. Use when guiding students through project development, facilitating critique sessions, developing

Design e Frontend por Tibsfox

sculpture-3d

65

Three-dimensional art and sculptural thinking for art education. Covers additive and subtractive sculptural processes, armature construction, modeling in clay, carving principles, casting and moldmaking, assemblage and found-object sculpture, installation art as expanded sculpture, and the conceptual transition from pictorial to spatial thinking. Use when working with three-dimensional media, anal

Design e Frontend por Tibsfox

comparative-religion

65

Comparative religion as a scholarly discipline — cross-tradition analysis of doctrines, practices, and experiences without collapsing traditions into each other or ranking them against a normative standard. Covers the history of the discipline (from Max Muller through Eliade, Smart, Smith, and the contemporary critique), typologies (theism, monism, polytheism, non-theism), the dimensions framework

Design e Frontend #ai por Tibsfox

human-geography

65

Study of human activities, spatial patterns, and social processes on Earth's surface. Covers population and migration, cultural diffusion and landscapes, urbanization and city systems, economic geography and development, political geography and borders, and social/identity geographies. Use when reasoning about why people live where they do, how cultures spread, how cities grow, how economies are s

Design e Frontend por Tibsfox

computational-thinking

65

Computational thinking as a problem-solving discipline independent of programming languages. Covers the four pillars (decomposition, pattern recognition, abstraction, algorithm design), computational problem-solving methodology (understand, decompose, generalize, formalize, verify), abstraction levels (from hardware through user interface), modeling and simulation, automata and formal languages (D

Design e Frontend por Tibsfox

gsd-preflight

65

Use when GSD commands are failing or .planning/ artifacts look inconsistent. Run before any GSD execute-phase or verify-work attempt to catch cross-artifact mismatches early.

Design e Frontend #ai por Tibsfox

sport-education-pedagogy

65

Sport Education model and physical education pedagogy. Covers Siedentop's Sport Education model (seasons, affiliation, formal competition, record-keeping, festivity, culminating event), unit and lesson design for PE, grouping strategies, assessment frameworks, and the shift from "teaching activities" to "teaching sport as an authentic practice." Use when designing PE unit plans, transforming a tra

Design e Frontend por Tibsfox

rca-classical-methods

65

Classical root cause analysis techniques for quality improvement and incident investigation. Covers 5 Whys (with Card's 2017 critique and boundary conditions), Ishikawa/fishbone diagrams, Fault Tree Analysis (FTA), Failure Modes and Effects Analysis (FMEA), Cause Mapping, and Doggett's method-selection framework. Use when investigating a failure, running a post-incident analysis, building a fishbo

Design e Frontend #ai por Tibsfox