Published skills
ship-discipline
When to ship vs not ship. The single ship gate, six auto-decision principles for plan reviews, and the Confusion Protocol for when to stop and ask.
learning-loop
Compounds knowledge across sessions, fine-tunes psychographic profiles based on declared vs. behavior, and applies a retro philosophy that de-emphasizes Lines of Code, using a keep-or-toss test for learnings.
ux-bar
UX quality bar: Krug's three laws of usability, the eight DevEx first principles, time-to-hello-world tiers, the Goodwill Reservoir, and the Pit of Success.
estimate-and-scope
Estimate work and scope decisions in the AI-coding era by applying Boil the Lake techniques, considering AI compression ratios, and performing a three-layer search before building.
what-to-build
Decide what to build using YC's six forcing questions and the four CEO scope modes. Use before any new feature, product bet, or GTM angle.
agent-management
This skill explores working with AI coding agents, emphasizing user sovereignty, agreement-as-signal, Karpathy/Willison framing, per-model overlays, and a rule for measuring prompt nudges.
review-and-debug
Code review, debugging, and incident discipline. Confidence calibration, the root-cause iron law, the alert-on-changes rule, and the pre-existing blame protocol.
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