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godot-e2e

Write and run E2E (end-to-end) game tests using the godot-e2e framework. Python controls a live Godot game over TCP — Locator-based semantic queries, expect() auto-retry assertions, and engine log capture make failures self-diagnosing. Use this skill whenever you need to: - Test actual gameplay: player movement, collisions, scoring, scene transitions - Verify UI interactions: button clicks, label

2stars
Updated 13 days ago

View on GitHub ↗License: NOASSERTION

How to add

/plugin marketplace add RandallLiuXin/GodotMaker

The exact command may vary by repository. Check the README on GitHub.

For the skill author

Drop this on your repo README

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