Interaction Patterns
Overview
Define the canonical interaction for every UI primitive before features get built. Output is .forge/interaction-patterns.md — the decision tree for each interaction (expand vs navigate, modal vs bottom sheet, optimistic vs pessimistic UI, undo vs confirm), the tap-target minimums, the keyboard and scroll behavior, and the documented anti-patterns. Paired with design-system (which defines the look) and accessibility (which defines the floor).
When
[Description truncada. Veja o README completo no GitHub.]