iOS UX Design — SwiftUI + Liquid Glass
Opinionated design guidance for building premium iOS apps with SwiftUI and iOS 26 Liquid Glass.
1. Design Thinking
Before writing any code, answer these questions:
- Purpose: What is this screen's single job?
- Audience: Who uses this and what do they expect?
- Tone: Playful, professional, minimal, editorial?
- Constraints: Offline support? Accessibility requirements? iPad?
Commit to a clear aesthetic direction. The bottleneck
[Description truncada. Veja o README completo no GitHub.]