libGDX 3D Rendering
Quick reference for the libGDX 3D pipeline (com.badlogic.gdx.graphics.g3d.*). Covers ModelBatch, Model/ModelInstance, model loading, ModelBuilder, Environment, lights, materials, attributes, PerspectiveCamera, AnimationController, and camera controllers.
What Stock libGDX 3D Does NOT Have
- No PBR / glTF — requires third-party
gdx-gltflibrary - No shadow mapping — must implement manually or use third-party
- No deferred rendering pipeline
- **No scene
[Description truncada. Veja o README completo no GitHub.]