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libgdx-application-lifecycle

Use when writing a libGDX ApplicationListener or ApplicationAdapter, structuring a game's main class, or debugging lifecycle issues like missing disposal, initialization crashes, or incorrect pause/resume behavior. Use when asking where to put initialization code, how to get delta time, or which types need dispose().

3stars
Updated 4 months ago

View on GitHub ↗License: MIT

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/plugin marketplace add kyu-n/gdx-claude-skills

The exact command may vary by repository. Check the README on GitHub.

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