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libgdx-input-handling

Use when writing libGDX Java/Kotlin code involving input handling — InputProcessor, InputAdapter, InputMultiplexer, GestureDetector, polling (isKeyPressed/isTouched), coordinate unprojection, or Android back/menu key catching. Use when debugging missed input events, wrong click positions, or UI not receiving touches.

3stars
Updated 4 months ago

View on GitHub ↗License: MIT

How to add

/plugin marketplace add kyu-n/gdx-claude-skills

The exact command may vary by repository. Check the README on GitHub.

For the skill author

Drop this on your repo README

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[![Listada na Skillteca](https://www.skillteca.com.br/api/badge/libgdx-input-handling/svg)](https://www.skillteca.com.br/skills/libgdx-input-handling?utm_source=badge&utm_medium=readme&utm_campaign=badge)

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