libGDX Particle Effects
Quick reference for libGDX particle systems. Covers 2D ParticleEffect/ParticleEmitter/ParticleEffectPool, AssetManager loading, blend function management, and the 3D particle system (g3d.particles).
2D ParticleEffect
com.badlogic.gdx.graphics.g2d.ParticleEffect implements Disposable.
Loading
ParticleEffect effect = new ParticleEffect();
// From loose image files (images directory):
effect.load(Gdx.files.internal("explosion.p"), Gdx.files
[Description truncada. Veja o README completo no GitHub.]