Paths: File paths (
references/,../ln-*) are relative to this skill directory.
Opportunity Discoverer
Type: L3 Worker Category: 2XX Planning
Traffic-First approach to finding next growth direction for existing product.
Core Philosophy
Anti-pattern: Idea → Surveys → Product → "where's traffic?" Correct: Traffic → Niche → MVP → Launch under existing demand
The 90% Developer Bug
Most fail because they:
- Invent idea with no analogs
- Ask 5 people "would you pay?" (they say yes for a hot dog)
- Build product with round sum
- Launch with "now let's set up traffic"
- Discover: no traffic exists, never did
No marketer will build funnel for what cold traffic doesn't buy.
Traffic-First Principles
| # | Principle | Anti-pattern |
|---|---|---|
| 1 | Traffic exists BEFORE product | Building then searching for traffic |
| 2 | No surveys — measure real search demand | Asking "would you buy?" |
| 3 | Existing demand — launch under what people search | Creating new category |
| 4 | One channel, one idea — no spreading | Testing 5 channels at once |
| 5 | KILL early — fail fast, don't waste time | Scoring all ideas equally |
Supporting Methodology
Marc Andreessen (pmarca):
"Validate market at practical level — go get paying customers to demonstrate market exists."
Sam Altman (YC):
"Who desperately needs the product? Best answer is going after large part of small market." "Test idea by launching or trying to sell — get letter of intent before code."
Purpose & Scope
- Discover growth direction BEFORE Epic creation
- Filter ideas through evidence-first KILL funnel
- Output: one recommended idea + one traffic channel
- Position: before ln-210 (Epic Coordinator)
Runtime Contract
MANDATORY READ: Load references/planning_worker_runtime_contract.md, references/coordinator_summary_contract.md
Runtime family: planning-worker-runtime
Identifier:
- discovery work item identifier
Phases:
PHASE_0_CONFIGPHASE_1_INPUT_PROCESSINGPHASE_2_KILL_FUNNELPHASE_3_RANK_SURVIVORSPHASE_4_WRITE_DISCOVERY_REPORTPHASE_5_WRITE_SUMMARYPHASE_6_SELF_CHECK
Summary contract:
summary_kind=opportunity-discovery-worker- standalone mode may return the summary without artifact persistence
- managed mode writes the same JSON to
summaryArtifactPath - default managed artifact path pattern:
.hex-skills/runtime-artifacts/runs/{parent_run_id}/opportunity-discovery-worker/ln-201--{identifier}.json
When to Use
Use this skill when:
- Product exists, seeking next growth direction
- Have 3-10 potential ideas/niches
- Want to validate opportunity before committing
- Need to choose ONE channel to focus on
Do NOT use when:
- No product context (greenfield startup)
- Already have validated direction (skip to ln-210)
- Prioritizing existing Stories (use ln-230)
Input Parameters
| Parameter | Required | Description | Default |
|---|---|---|---|
| ideas | No | Comma-separated list | - |
| context | No | Product description for generation | - |
| strict | No | Strict KILL thresholds | true |
Input modes:
ideas="idea1, idea2, idea3"— evaluate listcontext="SaaS for X"— generate ideas from product- Both — generate + add user ideas
KILL Funnel Pipeline
Ideas do not go through 4 separate research-heavy passes anymore. Each idea gets one bundled evidence pass first.
Idea → [Evidence bundle: traffic + demand + competition + revenue]
↓
[Hard kill matrix]
↓
[Interest gate]
↓
[MVP gate]
↓
SURVIVOR
Evidence Bundle (single research pass)
Question: Is there enough external evidence to justify deeper evaluation?
Research bundle:
WebSearch: "[idea] how people find solutions"
WebSearch: "[idea] search volume {current_year}"
WebSearch: "[idea] competitors {current_year}"
WebSearch: "[idea] pricing SaaS"
Extract four signals in one pass:
- Traffic channel: Where do people actively look for this solution?
- Demand: Search volume, trend direction, or strong community pain signal
- Competition: Competitor count and ocean type
- Revenue: Plausible price band and willingness to pay pattern
Traffic channel examples:
| Channel | Signal | Best for |
|---|---|---|
| Search/SEO | People Google "[problem] solution" | Info products, tools |
| YouTube | Tutorial searches exist | Education, how-to |
| Marketplaces | Category exists (ProductHunt, AppStore) | Apps, plugins |
| Communities | Active subreddits, forums | Niche products |
| Paid Ads | Competitors running ads | Proven demand |
| Outbound | Clear ICP, reachable | B2B high-ticket |
Demand thresholds:
| Volume | Verdict |
|---|---|
| >10K/month | Strong demand |
| 1K-10K/month | Viable niche |
| <1K/month | Weak unless compensated by very strong niche signal |
Competition thresholds:
| Competitors | Index | Ocean | Verdict |
|---|---|---|---|
| 0 | 1 | Blue | Opportunity if demand is real |
| 1-2 | 2 | Emerging | Best entry point |
| 3-5 | 3 | Growing | Differentiation needed |
| 6-10 | 4 | Mature | Hard but possible |
| >10 | 5 | Red | Often kill-worthy |
Revenue thresholds:
| ARPU | Market type | Viability |
|---|---|---|
| >$100/user/mo | Enterprise | High margin |
| $50-100 | Professional | Good |
| $20-50 | Prosumer | Viable |
| $5-20 | Consumer | Volume needed |
| <$5 | Ad-supported | Usually not worth it |
Hard Kill Matrix
Kill immediately when any hard-stop condition is true:
- no identifiable traffic channel
- demand clearly below viable threshold with no compensating niche signal
- competition index = 5 and no clear wedge
- expected revenue below $20/user for a small-team business
Record the kill reason and stop analysis for that idea.
Personal Interest
Question: Will you enjoy building this?
Method: AskUserQuestion — rate 1-5
Rate your interest in building [idea]:
1 = Meh, would do for money only
2 = Low interest
3 = Neutral
4 = Interested
5 = Excited, would build for free
Why this matters:
- Low interest = burnout in 3 months
- High interest = sustained motivation through hard times
- You'll spend 2+ years on this
When to ask: Only for ideas that survive the external evidence bundle.
KILL if: Score 1-2 — you'll quit before PMF.
Output: Score 1-5
MVP-ability
Question: Can you launch in 4 weeks?
Assessment:
| Factor | Question | Red flag |
|---|---|---|
| Tech | Existing skills or need to learn? | New stack |
| Dependencies | External APIs, partners needed? | Waiting on others |
| Content | Significant content creation? | Months of writing |
| Regulations | Legal/compliance requirements? | Licenses, approvals |
| Team | Solo or need to hire? | Can't start alone |
Time estimates:
| Weeks | Complexity | Verdict |
|---|---|---|
| 1-2 | Solo, existing skills | Best |
| 2-4 | Minor learning curve | Good |
| 4-8 | Some new tech | Acceptable |
| >8 | Significant infrastructure | KILL |
When to assess: Only for ideas that survive external evidence + interest gate.
KILL if: >8 weeks to MVP — too slow to validate.
Output: Weeks estimate + blockers
Workflow
Phase 1: Input Processing (2 min)
-
Parse input:
- If
ideas: split comma-separated list - If
context: generate 5-7 ideas via WebSearch - If both: combine
- If
-
Validate count:
- Minimum: 3 ideas
- Maximum: 10 ideas
-
Create output directory:
mkdir -p docs/reference/research/
Output: Idea queue (3-10 items) and checkpoint for PHASE_1_INPUT_PROCESSING
Phase 2: KILL Funnel (per idea)
**Process each idea through one bundled e