← Back to the catalog

mcp-driver

Runtime debugging and live project inspection via godot-mcp. Use when headless tools cannot diagnose the problem: code compiles but runtime behavior is wrong, tests pass but the game does not work as expected, or you need to inspect live state (node tree, console output, rendering). Escalation trigger: a task has failed 2+ times through the headless path (headless-build, gdunit-driver), or the iss

2stars
Updated 13 days ago

View on GitHub ↗License: NOASSERTION

How to add

/plugin marketplace add RandallLiuXin/GodotMaker

The exact command may vary by repository. Check the README on GitHub.

For the skill author

Drop this on your repo README

Shows your skill is listed on Skillteca, generates a backlink and trackable traffic.

Listada na Skillteca
[![Listada na Skillteca](https://www.skillteca.com.br/api/badge/mcp-driver/svg)](https://www.skillteca.com.br/skills/mcp-driver?utm_source=badge&utm_medium=readme&utm_campaign=badge)

Category alert

Get new Desenvolvimento skills every Monday

One short email with only the new Desenvolvimento skills. 4 minutes of reading, no spam, unsubscribe with one click.

You confirm your email on the first send. No spam. Unsubscribe with one click.

ShareXLinkedIn

Comments · No comments

Sign in to comment. Sign in

  • No comments yet. Be the first.