Screenshot — Gameplay Capture via godot-e2e
$ARGUMENTS
Capture screenshots from a running Godot game using godot-e2e's internal viewport capture. Works headless, multi-monitor safe, no external tools needed.
Quick Capture (single screenshot)
Write and run a Python script:
# capture_screenshot.py
import os, sys
from godot_e2e import GodotE2E
project_path = sys.argv[1] if len(sys.argv) > 1 else "."
save_path = sys.argv[2] if len(sys.argv) > 2 else "screenshot.png"
with GodotE
[Description truncada. Veja o README completo no GitHub.]