Shader Review
Post-implementation reviewer for Godot shader code. Checks against known gotchas that LLMs consistently get wrong.
When to trigger
After shader-related code is written or modified. Look for:
- ShaderMaterial,
.gdshaderfiles, VisualShader resources set_shader_parameter()/SetShaderParameter()callshint_screen_texture, BackBufferCopy nodesinstance uniformdeclarations- Uniform type assignments in scripts
Review process
- Read
gotchas.md - Scan th
[Description truncada. Veja o README completo no GitHub.]