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source-part-segmentation

Segment overlapping visual parts from source images, wireframes, texture atlases, and decals before mesh reconstruction. Use when a mascot/logo/template contains touching or overlapping components and exact structural part masks are needed before contour-to-mesh, UV fitting, or landmark repair.

4stars
Updated last month

View on GitHub ↗License: MIT

How to add

/plugin marketplace add RobLe3/cc-blender-skill

The exact command may vary by repository. Check the README on GitHub.

For the skill author

Drop this on your repo README

Shows your skill is listed on Skillteca, generates a backlink and trackable traffic.

Listada na Skillteca
[![Listada na Skillteca](https://www.skillteca.com.br/api/badge/source-part-segmentation/svg)](https://www.skillteca.com.br/skills/source-part-segmentation?utm_source=badge&utm_medium=readme&utm_campaign=badge)

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