Explore skills

441 skills found

soc2

4

SOC 2 Type II readiness assessment against all five Trust Service Criteria. Evaluates Security controls (CC6/CC7 -- RBAC, access provisioning/removal, network segmentation, TLS enforcement, input validation, vulnerability management, incident detection and response), Availability controls (A1 -- capacity management, auto-scaling, backup frequency, disaster recovery, RTO/RPO, health checks, uptime

Segurança#mcp#aiby tinh2

unit-test

4

Generate comprehensive unit tests with edge cases, error paths, and boundary values. Auto-detects test framework (Vitest, Jest, pytest, go test, flutter_test, RSpec, cargo test, JUnit), scans for untested functions by priority, adopts existing test conventions, generates tests with proper mocks, runs them, and self-heals failures in up to 3 iterations. Measures coverage before and after. Use when

Desenvolvimento#mcp#aiby tinh2

design-color

4

Add strategic color to monochromatic or dull interfaces using oklch for perceptually uniform palettes. Generates harmonious color systems with automatic light/dark variants and accessible contrast ratios.

Desenvolvimento#mcp#aiby tinh2

design-critique

4

Autonomous design effectiveness evaluation — visual hierarchy, information architecture, emotional resonance, and craft quality. Produces actionable feedback with specific before/after recommendations.

Desenvolvimento#mcp#aiby tinh2

device-matrix

4

Configure device matrix testing across real phones, tablets, and emulators. Sets up Firebase Test Lab, AWS Device Farm, or BrowserStack with smart device selection covering flagships to budget phones, test sharding for parallel execution, flaky test quarantine, and cross-device performance benchmarking. Use when you need to test on multiple devices, validate across screen sizes, catch device-speci

Desenvolvimento#mcp#aiby tinh2

e2e

4

Auto-detects any tech stack, generates and runs exhaustive end-to-end tests. Triggered by "end-to-end tests", "e2e tests", "integration tests", "test the whole app", "generate tests", "test coverage", "write e2e", "run e2e", "full test suite".

Desenvolvimento#mcp#aiby tinh2

test-suite

4

Analyze and score test coverage across all testing dimensions -- unit, integration, E2E, load, visual regression, contract, and accessibility. Auto-detects tech stack and test infrastructure, runs existing coverage tools, identifies gaps by category, scores each on a 0-10 scale with weighted overall health, and produces a prioritized remediation plan routing to the right testing sub-skill. Use whe

Desenvolvimento#mcp#aiby tinh2

design-onboard

4

Design or improve onboarding flows, empty states, and first-time experiences. Progressive disclosure over feature dumps. Contextual guidance over tutorials. Makes users successful in minutes.

Design e Frontend#mcp#aiby tinh2

design-animate

4

Add purposeful motion to interfaces using modern CSS — scroll-driven animations, view transitions, @starting-style, and GPU-accelerated transforms. Zero JS animation libraries needed. Supports web and Flutter. Use when: 'add animation', 'animate', 'add motion', 'transitions', 'scroll animation', 'page transitions', 'loading animation', 'micro-interactions'.

Design e Frontend#css#mcpby tinh2

design-build

4

Build distinctive, production-grade interfaces with Ralph Wiggum velocity. Ships working code — web or mobile — with modern CSS, fluid typography, purposeful motion, and zero generic AI aesthetics. Use when: 'build UI', 'design this', 'create interface', 'make it look good', 'build screen', 'implement design', 'frontend build', 'design build'.

Design e Frontend#css#mcpby tinh2

design-claude

4

HTML-first hi-fi design skill: interactive prototypes, slide decks, animation demos, design variant exploration, visual direction advising, and expert critique. Triggers: make a prototype, design demo, interactive prototype, HTML presentation, animation demo, design variants, hi-fi design, UI mockup, prototype, design exploration, make an HTML page, make a visualization, app prototype, iOS prototy

Design e Frontend#mcp#aiby tinh2

game-ux

4

Audit game user experience across HUD clarity, menu navigation, tutorial effectiveness, control responsiveness, camera systems, feedback loops, loading screens, and settings completeness. Detects game engine (Unity UGUI/UI Toolkit, Unreal UMG, Godot Control, web-based), maps all UI screens and input contexts, evaluates information hierarchy, visual noise, touch target sizes, menu depth, tutorial p

Design e Frontend#mcp#aiby tinh2