libGDX Application Lifecycle
Reference for ApplicationListener, ApplicationAdapter, lifecycle method order, frame-independent updates, resource disposal, and platform-specific pause/resume behavior.
ApplicationListener Interface
public interface ApplicationListener {
void create(); // App created — OpenGL context now available
void resize(int w, int h); // Window/viewport resized
void render(); // Called every frame (update + draw combined)
[Description truncada. Veja o README completo no GitHub.]