Project Scaffold
$ARGUMENTS
Generate a new Godot game project with GodotMaker's ECS architecture.
Read templates from this skill's templates/ directory, fill {{placeholders}}
with values from the game plan or user input, and write results to the target.
Step 1 — Gather Variables
If a confirmed Game Plan exists in the conversation (from game-planner), extract variables from it. Otherwise, ask the user for game name and genre at minimum — use genre defaults for everything else
[Description truncada. Veja o README completo no GitHub.]