Arness Clickable Prototype Teams
Generate a clickable interactive prototype with all main application screens linked together and validate it through iterative build-review cycles with expert debate, aided by the arn-spark-prototype-builder agent for screen creation, the arn-spark-ui-interactor agent for Playwright-based interaction testing, arn-spark-product-strategist and arn-spark-ux-specialist (greenfield agents in this plugin) for debate-based expert review, and the arn-spark-ux-judge agent for an independent final verdict. This is a conversational skill that runs in normal conversation (NOT plan mode).
This is an alternative to /arn-spark-clickable-prototype (independent sequential review with mechanical lower-of-two scoring). Use this when the project has enough interaction complexity that expert debate adds value -- nuanced navigation decisions, multiple user journeys with trade-offs, screens where strategist and UX perspectives genuinely differ on flow quality. For simpler projects or lower token budgets, use /arn-spark-clickable-prototype instead.
The primary artifacts are versioned clickable prototype applications, journey screenshots documenting user flows, debate review reports with per-criterion scores and debate findings, and a final report documenting the complete validation and debate history. All output is versioned so the user can compare evolution across cycles.
This skill covers interactive behavior validation: do the screens link correctly, do interactions work, can users complete journeys? For visual-only validation of component rendering, use /arn-spark-static-prototype or /arn-spark-static-prototype-teams first.
Prerequisites
The following artifacts inform the prototype. Check in order:
Determine the prototypes output directory:
- Read the project's
CLAUDE.mdand check for a## Arnesssection - If found, extract the configured Prototypes directory path -- this is the source of truth
- If no
## Arnesssection exists or Arness Spark fields are missing, inform the user: "Arness Spark is not configured for this project yet. Run/arn-brainstormingto get started — it will set everything up automatically." Do not proceed without it. - If the directory does not exist, create it
All references to prototypes/ in this skill refer to the configured prototypes directory determined above.
Product concept (strongly recommended):
- Read the project's
CLAUDE.mdfor a## Arnesssection. If found, check the configured Vision directory forproduct-concept.md - If no
## Arnesssection found, check.arness/vision/product-concept.mdat the project root
Style brief (recommended):
- Check the configured Vision directory for
style-brief.md - If no
## Arnesssection found, check.arness/vision/style-brief.mdat the project root
Architecture vision (for framework context):
- Check the configured Vision directory for
architecture-vision.md - If no
## Arnesssection found, check.arness/vision/architecture-vision.mdat the project root
Static prototype results (optional):
- Check for
[prototypes-dir]/static/final-report.md-- if a static prototype was validated, the visual direction is confirmed
Visual grounding assets (recommended):
- Read the
## Arnesssection for the Visual grounding directory path - Check for assets in
[visual-grounding]/references/,[visual-grounding]/designs/,[visual-grounding]/brand/ - Also check the style brief's Visual Grounding section for asset paths and categories
If found: visual grounding assets will be provided to expert reviewers and the judge alongside journey screenshots for comparison. The focus is on screen-level layout comparison and overall flow feel, not component-level fidelity (that was validated in the static prototype).
Fresh design assets (optional):
- Read the
## Arnesssection forFigmaandCanvafields - If either is
yesAND the visual grounding directory already has assets indesigns/orbrand/:
Ask (using AskUserQuestion):
> Design assets exist from a previous step. Would you like to pull fresh versions from [Figma/Canva] before starting validation? > 1. Yes — Pull fresh design assets > 2. No — Use existing assets on disk
- If yes: ask the user to specify which assets to fetch (Figma file URL, page, or frame names / Canva design URL). Use the corresponding MCP to fetch and save to
[visual-grounding]/designs/or[visual-grounding]/brand/. Show a summary of what was downloaded or replaced. - If no: proceed with existing assets on disk.
- If either is
yesbut NO existing design assets found indesigns/orbrand/:
Ask (using AskUserQuestion):
> No design mockups found yet. Would you like to pull design assets from [Figma/Canva]? > 1. Yes — Pull design assets now > 2. No — Proceed without design mockups
- If yes: same flow as above.
- If no: proceed without design mockups.
- If neither flag is
yesor flags are missing: skip silently.
Use cases (recommended):
- Read the configured Use cases directory from the
## Arnesssection (default:.arness/use-cases) - Check for
[use-cases-dir]/README.md - If found, scan for
[use-cases-dir]/UC-*.mdfiles
If use cases are found: Read the README index and all use case files. Use them alongside the product concept for richer screen and journey derivation (see Step 2b).
If no use cases are found: Derive screens and journeys from the product concept alone. Note: "No use cases found. Screen derivation will use the product concept directly. Run /arn-spark-use-cases first for richer screen derivation from structured behavioral specs."
If a product concept is found: Use it to derive the screen list and user journeys.
If no product concept is found: Ask the user to describe the screens and journeys: "No product concept found. Describe the main screens of your application and the key user flows, and I will create the prototype from your description."
If a style brief is found: Apply the visual style to all screens.
If no style brief is found: Use sensible defaults for the installed component library. Note: "No style brief found. The prototype will use default styling. Run /arn-spark-style-explore first for a custom visual direction."
Project scaffold: The project must be scaffolded with the UI framework and component library installed. If not, inform the user: "The project needs to be scaffolded before building a prototype. Run /arn-spark-scaffold first."
Agent Teams (strongly recommended): This skill works best with Agent Teams enabled for parallel expert debate. Agent Teams availability is verified in Step 1 before any work begins. If not enabled, the skill falls back to sequential debate mode (or suggests /arn-spark-clickable-prototype for the non-debate alternative).
Workflow
Step 1: Check Agent Teams Availability
This is the FIRST step -- before any prototype work begins.
Run via Bash: echo $CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS
Display the result clearly to the user. This is critical because Agent Teams sometimes does not activate even when the user expects it.
If the variable is "1":
"Agent Teams: ENABLED (environment variable CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS = 1)
This skill will use Agent Teams for parallel expert debate. Both experts will score in parallel (Phase 1) and cross-review each other's findings in parallel (Phase 2).
Ask (using AskUserQuestion):
Proceed with Agent Teams debate, or use standard review instead?
1. Proceed — Use Agent Teams for parallel expert debate
2. Skip — Use /arn-spark-clickable-prototype instead (non-debate review, lower token cost)
If the variable is NOT "1" (empty, unset, or any other value):
"Agent Teams: NOT ENABLED (environment variable CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS = `[