Receber por email
← Voltar para o catálogo

designing-distributed-systems

When designing distributed systems for scalability, reliability, and consistency. Covers CAP/PACELC theorems, consistency models (strong, eventual, causal), replication patterns (leader-follower, multi-leader, leaderless), partitioning strategies (hash, range, geographic), transaction patterns (saga, event sourcing, CQRS), resilience patterns (circuit breaker, bulkhead), service discovery, and cac

375estrelas
Atualizado há 10 meses

Ver no GitHub ↗ Licença: MIT

Como adicionar

/plugin marketplace add ancoleman/ai-design-components

O comando exato pode variar conforme o repositório. Confira o README no GitHub.

Para o autor da skill

Cole no README do seu repo

Mostra que sua skill está catalogada na Skillteca, gera backlink e tráfego rastreável.

[![Skillteca](https://www.skillteca.com.br/api/badge/designing-distributed-systems/svg)](https://www.skillteca.com.br/skills/designing-distributed-systems)
#ai

Alerta por categoria

Receba novas skills de Design e Frontend toda segunda

1 email curto, só com as skills novas de Design e Frontend. 4 minutos de leitura, sem spam, cancela com 1 clique.

Você confirma o email no primeiro envio. Sem spam. Cancela com 1 clique.

Ler descrição completa

Designing Distributed Systems

Design scalable, reliable, and fault-tolerant distributed systems using proven patterns and consistency models.

Purpose

Distributed systems are the foundation of modern cloud-native applications. Understanding fundamental trade-offs (CAP theorem, PACELC), consistency models, replication patterns, and resilience strategies is essential for building systems that scale globally while maintaining correctness and availability.

When to Use This Skill

Apply when:

  • Designing microservices architectures with multiple services
  • Building systems that must scale across multiple datacenters or regions
  • Choosing between consistency vs availability during network partitions
  • Selecting replication strategies (single-leader, multi-leader, leaderless)
  • Implementing distributed transactions (saga pattern, event sourcing, CQRS)
  • Designing partition-tolerant systems with proper consistency guarantees
  • Building resilient services with circuit breakers, bulkheads, retries
  • Implementing service discovery and inter-service communication

Core Concepts

CAP Theorem Fundamentals

CAP Theorem: In a distributed system experiencing a network partition, choose between Consistency (C) or Availability (A). Partition tolerance (P) is mandatory.

Network partitions WILL occur → Always design for P

During partition:
├─ CP (Consistency + Partition Tolerance)
│  Use when: Financial transactions, inventory, seat booking
│  Trade-off: System unavailable during partition
│  Examples: HBase, MongoDB (default), etcd
│
└─ AP (Availability + Partition Tolerance)
   Use when: Social media, caching, analytics, shopping carts
   Trade-off: Stale reads possible, conflicts need resolution
   Examples: Cassandra, DynamoDB, Riak

PACELC: Extends CAP to consider normal operations (no partition).

  • If Partition: Choose Availability (A) or Consistency (C)
  • Else (normal): Choose Latency (L) or Consistency (C)

Consistency Models Spectrum

Strong Consistency ◄─────────────────────► Eventual Consistency
      │                    │                      │
  Linearizable      Causal Consistency     Convergent
  (Slowest,         (Middle Ground,        (Fastest,
   Most Consistent)  Causally Ordered)     Eventually Consistent)

Strong Consistency (Linearizability):

  • All operations appear atomically in sequential order
  • Reads always return most recent write
  • Use for: Bank balances, inventory stock, seat booking
  • Trade-off: Higher latency, reduced availability

Eventual Consistency:

  • If no new updates, all replicas eventually converge
  • Use for: Social feeds, product catalogs, user profiles, DNS
  • Trade-off: Stale reads possible, conflict resolution needed

Causal Consistency:

  • Causally related operations seen in same order by all nodes
  • Use for: Chat apps, collaborative editing, comment threads
  • Trade-off: More complex than eventual, requires causality tracking

Bounded Staleness:

  • Staleness bounded by time or version count
  • Use for: Real-time dashboards, leaderboards, monitoring
  • Trade-off: Must monitor lag, more complex than eventual

Replication Patterns

1. Leader-Follower (Single-Leader):

  • All writes to leader, replicated to followers
  • Followers handle reads (load distribution)
  • Synchronous: Wait for follower ACK (strong consistency, higher latency)
  • Asynchronous: Don't wait (eventual consistency, possible data loss)
  • Use for: Most common pattern, strong consistency with sync replication

2. Multi-Leader:

  • Multiple leaders accept writes in different datacenters
  • Leaders replicate to each other
  • Conflict resolution required: Last-Write-Wins, application merge, vector clocks
  • Use for: Multi-datacenter, low write latency, geo-distributed users
  • Trade-off: Conflict resolution complexity

3. Leaderless (Dynamo-style):

  • No single leader, quorum-based reads/writes
  • Quorum rule: W + R > N (W=write quorum, R=read quorum, N=replicas)
  • Example: N=5, W=3, R=2 → Strong consistency (overlap guaranteed)
  • Use for: Maximum availability, partition tolerance
  • Trade-off: Complexity, read repair needed

Partitioning Strategies

Hash Partitioning (Consistent Hashing):

  • Key → Hash(Key) → Partition assignment
  • Even distribution, minimal rebalancing when nodes added/removed
  • Use for: Point queries by ID, even distribution critical
  • Examples: Cassandra, DynamoDB, Redis Cluster

Range Partitioning:

  • Key ranges assigned to partitions (A-F, G-M, N-S, T-Z)
  • Enables range queries, ordered data
  • Risk: Hot spots if data skewed
  • Use for: Time-series data, leaderboards, range scans
  • Examples: HBase, Bigtable

Geographic Partitioning:

  • Partition by location (US-East, EU-West, APAC)
  • Use for: Data locality, GDPR compliance, low latency
  • Examples: Spanner, Cosmos DB

Resilience Patterns

Circuit Breaker:

[Closed] → Normal operation
   │ (failures exceed threshold)
   ▼
[Open] → Fail fast (don't call failing service)
   │ (timeout expires)
   ▼
[Half-Open] → Try single request
   │ success → [Closed]
   │ failure → [Open]
  • Prevents cascading failures
  • Fast-fail instead of waiting for timeout
  • See references/resilience-patterns.md

Bulkhead Isolation:

  • Isolate resources (thread pools, connection pools)
  • Failure in one partition doesn't affect others
  • Like ship compartments preventing total flooding

Timeout and Retry:

  • Timeout: Set deadlines, fail fast if exceeded
  • Retry: Exponential backoff with jitter
  • Idempotency: Ensure safe retry (critical)

Rate Limiting and Backpressure:

  • Protect services from overload
  • Token bucket, leaky bucket algorithms
  • Backpressure: Signal upstream to slow down

Transaction Patterns

Saga Pattern:

  • Coordinate distributed transactions across services
  • No distributed 2PC (two-phase commit)

Choreography: Services react to events

Order Service → OrderCreated event
Payment Service → listens → PaymentProcessed event
Inventory Service → listens → InventoryReserved event
(Compensating: if payment fails → InventoryReleased event)

Orchestration: Central coordinator

Saga Orchestrator:
1. Call Order Service
2. Call Payment Service
3. Call Inventory Service
(If step fails → call compensating transactions in reverse)

Event Sourcing:

  • Store state changes as immutable events
  • Rebuild state by replaying events
  • Audit trail, time travel, debugging
  • Trade-off: Query complexity, snapshot optimization

CQRS (Command Query Responsibility Segregation):

  • Separate read and write models
  • Write model: Normalized, transactional
  • Read model: Denormalized, cached, optimized
  • Use for: Different read/write patterns, high read:write ratio (10:1+)
  • Often paired with Event Sourcing

Service Discovery

Client-Side Discovery:

  • Client queries service registry (Consul, etcd, Eureka)
  • Client load balances and calls service directly
  • Pro: No proxy overhead
  • Con: Client complexity

Server-Side Discovery:

  • Client calls load balancer
  • Load balancer queries registry and routes
  • Pro: Simple clients
  • Con: Load balancer single point of failure

Service Mesh:

  • Sidecar proxies handle discovery, routing, retry, circuit breaking
  • Examples: Istio, Linkerd
  • Pro: Decouples communication logic from services
  • Con: Operational complexity

Caching Strategies

Cache-Aside (Lazy Loading):

Read:
1. Check cache → hit? return
2. Miss? Query database
3. Store in cache, return

Write-Through:

Write:
1. Write to cache
2. Cache writes to database synchronously
3. Return success

Write-Behind (Write-Back):

Write:
1. Write to cache
2. Return success
3. Cache writes to database asynchronously (batched)

Cache Invalidation:

  • TTL (Time-To-Live): Expire after duration
  • Event-based: Invalidate on data change
  • Manual: Explicit invalidation on update

Decision Frameworks

Choosing Consistency Model

Decisio
Compartilhar X LinkedIn