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flutter-bloc-development

Design e Frontend

Build Flutter features using BLoC state management, clean architecture layers, and the project's design system. Apply when creating screens, widgets, or data integrations.

17estrelas
Ver no GitHub ↗Autor: AbdelhakRaziLicença: Apache-2.0

Flutter BLoC Development

This skill enforces BLoC state management, strict layer separation, and mandatory use of design system constants for all Flutter development in this codebase.

Decision Tree: Choosing Your Approach

User task → What are they building?
    │
    ├─ New screen/feature → Full feature implementation:
    │   1. Create feature folder (lib/[feature]/)
    │   2. Define BLoC (bloc/[feature]_event.dart, _state.dart, _bloc.dart)
    │   3. Create data layer (data/datasources/, data/repositories/, data/models/)
    │   4. Build UI (view/[feature]_page.dart, view/widgets/)
    │   5. Create barrel files ([feature].dart, data/data.dart, view/view.dart)
    │
    ├─ New widget only → Presentation layer:
    │   1. Feature-specific: feature/view/widgets/
    │   2. Shared/reusable: shared/widgets/
    │   3. Use design system constants (NO hardcoded values)
    │   4. Connect to existing BLoC if needed
    │
    ├─ Data integration → Data layer only:
    │   1. Create datasource (feature/data/datasources/)
    │   2. Create repository (feature/data/repositories/)
    │   3. Wire up in existing or new BLoC
    │
    └─ Refactoring → Identify violations:
        1. Check for hardcoded colors/spacing/typography
        2. Check for business logic in UI
        3. Check for direct SDK calls outside datasources
        4. Check for missing Loading state before async operations
        5. Check for missing Equatable on Events/States
        6. Check for improper error handling (use SnackBar + AppColors.error)

Architecture at a Glance

Feature-first structure (official BLoC recommendation):

lib/
├── [feature]/                    # Feature folder (e.g., earnings/, auth/, trips/)
│   ├── bloc/
│   │   ├── [feature]_bloc.dart
│   │   ├── [feature]_event.dart
│   │   └── [feature]_state.dart
│   ├── data/
│   │   ├── datasources/          # Feature-specific API calls
│   │   ├── repositories/         # Data orchestration
│   │   ├── models/               # Feature-specific DTOs
│   │   └── data.dart             # Data layer barrel file
│   ├── view/
│   │   ├── [feature]_page.dart   # Main screen
│   │   ├── widgets/              # Feature-specific widgets
│   │   └── view.dart             # View barrel file
│   └── [feature].dart            # Feature barrel file
├── shared/                       # Cross-feature code
│   ├── data/
│   │   ├── datasources/          # Shared API clients (ApiClient, UserDataSource)
│   │   ├── models/               # Shared models (User, ApiResponse)
│   │   └── data.dart             # Shared data barrel file
│   ├── widgets/                  # Reusable UI components
│   └── utils/                    # Design system (colors, spacing, typography)
└── app.dart                      # App entry point

When to Use Feature vs Shared Data

ScenarioLocationExample
API endpoints used by ONE featurefeature/data/EarningsDataSource/api/earnings/...
API client/service used by MANY featuresshared/data/ApiClient, UserDataSource
Models used by ONE featurefeature/data/models/EarningsSummary
Models used by MANY featuresshared/data/models/User, ApiResponse

Barrel Files — Single import per layer:

// Feature barrel: earnings/earnings.dart
export 'bloc/earnings_bloc.dart';
export 'bloc/earnings_event.dart';
export 'bloc/earnings_state.dart';
export 'data/data.dart';
export 'view/view.dart';

// Data layer barrel: earnings/data/data.dart
export 'datasources/earnings_datasource.dart';
export 'repositories/earnings_repository.dart';
export 'models/earnings_summary.dart';

// Shared data barrel: shared/data/data.dart
export 'datasources/api_client.dart';
export 'datasources/user_datasource.dart';
export 'models/user.dart';

Key Rules:

  • All state changes flow through BLoC
  • No direct backend SDK calls outside datasources
  • Zero hardcoded values (colors, spacing, typography)
  • Repository pattern for all data access
  • Feature-specific code stays in feature folder
  • Shared code (used by 2+ features) goes in shared/

BLoC Implementation

Event → State → BLoC (Three Files Per Feature)

Events — User actions and system triggers:

abstract class FeatureEvent extends Equatable {
  const FeatureEvent();
  @override
  List<Object?> get props => [];
}

class FeatureActionRequested extends FeatureEvent {
  final String param;
  const FeatureActionRequested({required this.param});
  @override
  List<Object> get props => [param];
}

States — All possible UI states:

abstract class FeatureState extends Equatable {
  const FeatureState();
  @override
  List<Object?> get props => [];
}

class FeatureInitial extends FeatureState {}
class FeatureLoading extends FeatureState {}

class FeatureSuccess extends FeatureState {
  final DataType data;
  const FeatureSuccess(this.data);
  @override
  List<Object> get props => [data];
}

class FeatureError extends FeatureState {
  final String message;
  const FeatureError(this.message);
  @override
  List<Object> get props => [message];
}

BLoC — Event handlers with Loading → Success/Error pattern:

class FeatureBloc extends Bloc<FeatureEvent, FeatureState> {
  final FeatureRepository _repository;

  FeatureBloc({required FeatureRepository repository})
      : _repository = repository,
        super(FeatureInitial()) {
    on<FeatureActionRequested>(_onActionRequested);
  }

  Future<void> _onActionRequested(
    FeatureActionRequested event,
    Emitter<FeatureState> emit,
  ) async {
    emit(FeatureLoading());
    try {
      final result = await _repository.doSomething(event.param);
      emit(FeatureSuccess(result));
    } catch (e) {
      emit(FeatureError(e.toString()));
    }
  }
}

CRITICAL: Always emit Loading before async work, then Success or Error. Never skip the loading state.


Data Layer

Data Flow:

UI Event → BLoC (emit Loading) → Repository → Datasource (SDK)
    ↓
Response → Repository (map to entity) → BLoC (emit Success/Error) → UI

Datasource — Backend SDK calls only:

class FeatureDataSource {
  final SupabaseClient _supabase;
  FeatureDataSource(this._supabase);

  Future<Map<String, dynamic>> fetch() async {
    return await _supabase.from('table').select().single();
  }
}

Repository — Orchestration and mapping:

class FeatureRepository {
  final FeatureDataSource _dataSource;
  FeatureRepository(this._dataSource);

  Future<DomainEntity> fetchData() async {
    final response = await _dataSource.fetch();
    return DomainEntity.fromJson(response);
  }
}

Design System (Non-Negotiable)

Colors

AppColors.primary, AppColors.error, AppColors.textPrimaryColor(0xFF...), Colors.blue, inline hex values

Spacing

AppSpacing.xs (4), AppSpacing.sm (8), AppSpacing.md (16), AppSpacing.lg (24), AppSpacing.xl (32) ✅ AppSpacing.screenHorizontal (24), AppSpacing.screenVertical (16) ❌ EdgeInsets.all(16.0), hardcoded padding values

Border Radius

AppRadius.sm (8), AppRadius.md (12), AppRadius.lg (16), AppRadius.xl (24) ❌ BorderRadius.circular(12), inline radius values

Typography

AppTypography.headlineLarge, AppTypography.bodyMedium, theme.textTheme.bodyMediumTextStyle(fontSize: 16), inline text styles


UI Patterns

Screen Template

GradientScaffold(
  body: SafeArea(
    child: Column(
      children: [
        Padding(
          padding: const EdgeInsets.all(AppSpacing.screenHorizontal),
          child: HeaderWidget(),
        ),
        Expanded(
          child: SingleChildScrollView(
            padding: const EdgeInsets.symmetric(horizontal: AppSpacing.screenHorizontal),
            child: ContentWidget(),
          ),
        ),
        Padding(
          padding: const EdgeInsets.all(AppSpacing.screenHorizontal),
          chil

Como adicionar

/plugin marketplace add AbdelhakRazi/flutter-bloc-clean-architecture-skill

O comando exato pode variar conforme o repositório. Confira o README no GitHub.

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