Game Quality Gates
Mandatory quality standards for all game projects. Based on 70+ real bugs and industry best practices.
Core Principle
Bugs come from cross-state interactions, not individual features. Each feature works alone; they break in combination.
12 Universal Rules (all games)
1. Single Cleanup Entry Point 🔄
All exit paths (death/level-complete/quit/pause/scene-switch) call ONE cleanup method with options.
cleanupGameState(opts) {
// Fixed order: sub-ob
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