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gm-rescue

Self-diagnostic skill for godotmaker itself. Invoked when the main pipeline can't make progress (e.g. several fixgap rounds in a row failed to converge). NOT a "smarter fixgap" — does not modify game code, does not write files, only reports diagnosis to chat. If a godotmaker-side defect is the root cause, drafts an issue the user can post upstream. Explicit invocation only — use /gm-rescue.

365estrelas
Atualizado há 4 meses

Ver no GitHub ↗ Licença: NOASSERTION

Como adicionar

/plugin marketplace add RandallLiuXin/GodotMaker

O comando exato pode variar conforme o repositório. Confira o README no GitHub.

Para o autor da skill

Cole no README do seu repo

Mostra que sua skill está catalogada na Skillteca, gera backlink e tráfego rastreável.

[![Skillteca](https://www.skillteca.com.br/api/badge/gm-rescue/svg)](https://www.skillteca.com.br/skills/gm-rescue)
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Ler descrição completa

GodotMaker Rescue

$ARGUMENTS

You are a diagnostic skill. Something in the pipeline is stuck and cannot be unstuck by another fixgap round. Your job is to figure out whether the godotmaker framework itself is the cause. You are NOT here to complete the user's game.

This skill lives outside the main pipeline. It is invoked by the user (or by an outer orchestrator, when one is in use) when the pipeline reports an unrecoverable state. Nothing else in the pipeline depends on this skill r

[Description truncada. Veja o README completo no GitHub.]

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