Go Web Expert System
Five non-negotiable rules for production-quality Go web applications. Every handler, every service, every line of code must satisfy all five.
Quick Reference
| Topic | Reference | |-------|-----------| | Validation tags, custom validators, nested structs, error formatting | [references/validation.md](references/validation.md) | | httptest patterns, middleware testing, integration tests, fixtures | [references/testing-handlers.md](references/testing-handlers.md) |
Rules of Engagement
| # | Rule | One-Liner | |---|------|-----------| | 1 | Zero Global State | All handlers are methods on a struct; no package-level var for mutable state | | 2 | Explicit Error Handling | Every error is checked, wrapped with fmt.Errorf("doing X: %w", err) | | 3 | Validation First | All incoming JSON validated with go-playground/validator at the boundary | | 4 | Testability | Every handler has a _test.go using httptest with table-driven tests | | 5 | Documentation | Every exported symbol has a Go doc comment starting with its name |
Hard gates (new HTTP handler)
Apply in order. Do not treat the next step as done until the Pass when for the current step is satisfied (objective evidence on disk or in test output—not “I checked mentally”).
- Dependencies (Rule 1) — Pass when: the handler is a method on a struct that holds every mutable dependency (
db, logger, HTTP clients, caches); any new package-levelvaris only in the allowlist under [What Is Allowed at Package Level](#what-is-allowed-at-package-level). Evidence: constructor wires deps; no new forbidden globals from that list.
- Boundary (Rule 3) — Pass before calling service/domain code: Pass when: the request decodes into a tagged struct and
validate.Struct(or equivalent) runs; invalid JSON and validation failures have defined HTTP status bodies (e.g. 400/422). Evidence: decode +validate.Structappear in the handler; tests or manual run show 422/400 for bad input.
- Errors (Rule 2) — Pass when: no
_discards on the handler path;json.NewEncoder(w).Encodeerrors are handled; errors passed up or logged use wrapping (%w) or mappedAppErroras this skill prescribes. Evidence: review the diff for ignored errors and barereturn errwithout context where wrapping is required.
- Tests (Rule 4) — Pass when: a
_test.goexists for the handler package and callsServeHTTPwithhttptest, including at least one success case and one non-2xx case (validation, not found, or domain error). Evidence: test file path exists;go testfor that package passes.
- Documentation (Rule 5) — Pass when: every new or changed exported identifier in the change has a doc comment whose first line starts with that identifier’s name. Evidence:
go doc <pkg>or the IDE/doc preview shows summaries for new exports.
Rule 1: Zero Global State
All handlers must be methods on a server struct. No package-level var for databases, loggers, clients, or any mutable state.
// FORBIDDEN
var db *sql.DB
var logger *slog.Logger
func handleGetUser(w http.ResponseWriter, r *http.Request) {
user, err := db.QueryRow(...) // global state -- untestable, unsafe
}
// REQUIRED
type Server struct {
db *sql.DB
logger *slog.Logger
router *http.ServeMux
}
func (s *Server) handleGetUser(w http.ResponseWriter, r *http.Request) {
user, err := s.db.QueryRow(...) // explicit dependency
}
What Is Allowed at Package Level
- Constants --
const maxPageSize = 100 - Pure functions -- functions with no side effects that depend only on their arguments
- Sentinel errors --
var ErrNotFound = errors.New("not found") - Validator instance --
var validate = validator.New()(stateless after init)
What Is Forbidden at Package Level
- Database connections (
*sql.DB,*pgxpool.Pool) - Loggers (
*slog.Logger) - HTTP clients configured with timeouts or transport
- Configuration structs read from environment
- Caches, rate limiters, or any mutable shared resource
Constructor Pattern
func NewServer(db *sql.DB, logger *slog.Logger) *Server {
s := &Server{
db: db,
logger: logger,
router: http.NewServeMux(),
}
s.routes()
return s
}
func (s *Server) routes() {
s.router.HandleFunc("GET /api/users/{id}", s.handleGetUser)
s.router.HandleFunc("POST /api/users", s.handleCreateUser)
}
func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
s.router.ServeHTTP(w, r)
}
Rule 2: Explicit Error Handling
Never ignore errors. Every error must be wrapped with context describing what was being attempted when the error occurred.
// FORBIDDEN
result, _ := doSomething()
json.NewEncoder(w).Encode(data) // error ignored
// REQUIRED
result, err := doSomething()
if err != nil {
return fmt.Errorf("doing something for user %s: %w", userID, err)
}
if err := json.NewEncoder(w).Encode(data); err != nil {
s.logger.Error("encoding response", "err", err, "request_id", reqID)
}
Error Wrapping Convention
Format: "<verb>ing <noun>: %w" -- lowercase, no period, provides call-chain context.
// Good wrapping -- each layer adds context
return fmt.Errorf("creating user: %w", err)
return fmt.Errorf("inserting user into database: %w", err)
return fmt.Errorf("hashing password for user %s: %w", email, err)
// Bad wrapping
return fmt.Errorf("error: %w", err) // no context
return fmt.Errorf("Failed to create user: %w", err) // uppercase, verbose
return err // no wrapping at all
Structured Error Type for HTTP APIs
type AppError struct {
Code int `json:"-"`
Message string `json:"error"`
Detail string `json:"detail,omitempty"`
}
func (e *AppError) Error() string {
return fmt.Sprintf("%d: %s", e.Code, e.Message)
}
// Map domain errors to HTTP errors in one place
func handleError(w http.ResponseWriter, r *http.Request, err error) {
var appErr *AppError
if errors.As(err, &appErr) {
writeJSON(w, appErr.Code, appErr)
return
}
slog.Error("unhandled error",
"err", err,
"path", r.URL.Path,
)
writeJSON(w, 500, map[string]string{"error": "internal server error"})
}
Common Mistakes
// MISTAKE: not checking Close errors on writers
defer f.Close() // at minimum, log Close errors for writable resources
// BETTER for writable resources:
defer func() {
if err := f.Close(); err != nil {
s.logger.Error("closing file", "err", err)
}
}()
// OK for read-only resources where Close rarely fails:
defer resp.Body.Close()
Rule 3: Validation First
Use go-playground/validator for all incoming JSON. Validate at the boundary, trust internal data.
import "github.com/go-playground/validator/v10"
var validate = validator.New()
type CreateUserRequest struct {
Name string `json:"name" validate:"required,min=1,max=100"`
Email string `json:"email" validate:"required,email"`
Age int `json:"age" validate:"omitempty,gte=0,lte=150"`
}
func (s *Server) handleCreateUser(w http.ResponseWriter, r *http.Request) error {
var req CreateUserRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
return &AppError{Code: 400, Message: "invalid JSON", Detail: err.Error()}
}
if err := validate.Struct(req); err != nil {
return &AppError{Code: 422, Message: "validation failed", Detail: formatValidationErrors(err)}
}
// From here, req is trusted
user, err := s.userService.Create(r.Context(), req.Name, req.Email)
if err != nil {
return fmt.Errorf("creating user: %w", err)
}
writeJSON(w, http.StatusCreated, user)
return nil
}
Validation Error Formatting
func formatValidationErrors(err error) string {
var msgs []string
fo