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goal-resume

Resume a paused or needs_human goalkeeper goal. Use when the user invokes /goal-resume after they've manually unblocked the goal (e.g. fixed a problem the judge flagged).

12estrelas
Atualizado há 4 meses

Ver no GitHub ↗ Licença: MIT

Como adicionar

/plugin marketplace add itsuzef/goalkeeper

O comando exato pode variar conforme o repositório. Confira o README no GitHub.

Para o autor da skill

Cole no README do seu repo

Mostra que sua skill está catalogada na Skillteca, gera backlink e tráfego rastreável.

[![Skillteca](https://www.skillteca.com.br/api/badge/goal-resume/svg)](https://www.skillteca.com.br/skills/goal-resume)
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Ler descrição completa

You are operating the goal-resume skill.

Flow

  1. Read .claude/goals/active.json. If no active goal, tell the user and stop.
  2. Read .claude/goals/<slug>/state.json.
  3. Branch on current status:
  4. active — already running, no-op. Tell user.
  5. done — already complete. Tell user; suggest /goal-clear to archive.
  6. paused — proceed to step 4.
  7. needs_human — the judge rejected too many times. Before resuming, ask the user via AskUserQuestion whether to:
  8. Reset rejection counter and continue (Recommended) — user confirms they fixed the issues; reset rejection_count = 0.
  9. Continue without reset — keep counter; one more rejection will re-trigger needs_human.
  10. Abandon — route to /goal-clear.
  11. Set state.status = active, set resumed_at: <ISO8601>. If the user opted to reset, also set rejection_count = 0.
  12. Append to log.md:

`` ## <ISO8601> — resumed Resumed by user.<conditional: " Rejection counter reset."> ``

  1. Re-enter the goal skill execution loop immediately. Do not just schedule a wakeup — do real work in this turn.

Hard rules

  • Never silently reset the rejection counter. Always ask when resuming from needs_human.
  • Never resume a done goal. Goals don't reopen — start a new contract instead.
  • The log entry is append-only.
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