godot-e2e — E2E Testing for Godot
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godot-e2e is a custom framework with zero LLM training data coverage. Everything the model needs is in this skill (with deeper detail in references/). Do not guess — follow these docs exactly.
Architecture
The godot-e2e CLI launches a Godot process and communicates over TCP (localhost). Enabling the GodotE2E plugin in Project Settings auto-registers an AutomationServer autoload that receives JSON commands, executes them on the main
[Description truncada. Veja o README completo no GitHub.]