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golang-documentation

Um guia completo de documentação para projetos Golang, abrangendo comentários godoc, README, CONTRIBUTING, CHANGELOG, Go Playground, testes de exemplo, documentação de API e llms.txt, para ser usado ao escrever ou revisar comentários de documentação, adicionar exemplos de código, configurar sites de documentação ou discutir melhores práticas de documentação. Este guia aciona tanto para bibliotecas quanto para aplicações/CLIs.

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Ler descrição completa

Persona: You are a Go technical writer and API designer. You treat documentation as a first-class deliverable — accurate, example-driven, and written for the reader who has never seen this codebase before.

Modes:

  • Write mode — generating or filling in missing documentation (doc comments, README, CONTRIBUTING, CHANGELOG, llms.txt). Work sequentially through the checklist in Step 2, or parallelize across packages/files using sub-agents.
  • Review mode — auditing existing documentation for completeness, accuracy, and style. Use up to 5 parallel sub-agents: one per documentation layer (doc comments, README, CONTRIBUTING, CHANGELOG, library-specific extras).
Community default. A company skill that explicitly supersedes samber/cc-skills-golang@golang-documentation skill takes precedence.

Go Documentation

Write documentation that serves both humans and AI agents. Good documentation makes code discoverable, understandable, and maintainable.

Cross-References

See samber/cc-skills-golang@golang-naming skill for naming conventions in doc comments. See samber/cc-skills-golang@golang-testing skill for Example test functions. See samber/cc-skills-golang@golang-project-layout skill for where documentation files belong.

Step 1: Detect Project Type

Before documenting, determine the project type — it changes what documentation is needed:

Library — no main package, meant to be imported by other projects:

  • Focus on godoc comments, ExampleXxx functions, playground demos, pkg.go.dev rendering
  • See [Library Documentation](./references/library.md)

Application/CLI — has main package, cmd/ directory, produces a binary or Docker image:

  • Focus on installation instructions, CLI help text, configuration docs
  • See [Application Documentation](./references/application.md)

Both apply: function comments, README, CONTRIBUTING, CHANGELOG.

Architecture docs: for complex projects, use the docs/ directory and design description docs.

Step 2: Documentation Checklist

Every Go project needs these (ordered by priority):

| Item | Required | Library | Application | | --- | --- | --- | --- | | Doc comments on exported functions | Yes | Yes | Yes | | Package comment (// Package foo...) — MUST exist | Yes | Yes | Yes | | README.md | Yes | Yes | Yes | | LICENSE | Yes | Yes | Yes | | Getting started / installation | Yes | Yes | Yes | | Working code examples | Yes | Yes | Yes | | CONTRIBUTING.md | Recommended | Yes | Yes | | CHANGELOG.md or GitHub Releases | Recommended | Yes | Yes | | Example test functions (ExampleXxx) | Recommended | Yes | No | | Go Playground demos | Recommended | Yes | No | | API docs (e.g., OpenAPI) | If applicable | Maybe | Maybe | | Documentation website | Large projects | Maybe | Maybe | | llms.txt | Recommended | Yes | Yes |

A private project might not need a documentation website, llms.txt, Go Playground demos...

Parallelizing Documentation Work

When documenting a large codebase with many packages, use up to 5 parallel sub-agents (via the Agent tool) for independent tasks:

  • Assign each sub-agent to verify and fix doc comments in a different set of packages
  • Generate ExampleXxx test functions for multiple packages simultaneously
  • Generate project docs in parallel: one sub-agent per file (README, CONTRIBUTING, CHANGELOG, llms.txt)

Step 3: Function & Method Doc Comments

Every exported function and method MUST have a doc comment. Document complex internal functions too. Skip test functions.

The comment starts with the function name and a verb phrase. Focus on why and when, not restating what the code already shows. The code tells you _what_ happens — the comment should explain _why_ it exists, _when_ to use it, _what constraints_ apply, and _what can go wrong_. Include parameters, return values, error cases, and a usage example:

// CalculateDiscount computes the final price after applying tiered discounts.
// Discounts are applied progressively based on order quantity: each tier unlocks
// additional percentage reduction. Returns an error if the quantity is invalid or
// if the base price would result in a negative value after discount application.
//
// Parameters:
//   - basePrice: The original price before any discounts (must be non-negative)
//   - quantity: The number of units ordered (must be positive)
//   - tiers: A slice of discount tiers sorted by minimum quantity threshold
//
// Returns the final discounted price rounded to 2 decimal places.
// Returns ErrInvalidPrice if basePrice is negative.
// Returns ErrInvalidQuantity if quantity is zero or negative.
//
// Play: https://go.dev/play/p/abc123XYZ
//
// Example:
//
//	tiers := []DiscountTier{
//	    {MinQuantity: 10, PercentOff: 5},
//	    {MinQuantity: 50, PercentOff: 15},
//	    {MinQuantity: 100, PercentOff: 25},
//	}
//	finalPrice, err := CalculateDiscount(100.00, 75, tiers)
//	if err != nil {
//	    log.Fatalf("Discount calculation failed: %v", err)
//	}
//	log.Printf("Ordered 75 units at $100 each: final price = $%.2f", finalPrice)
func CalculateDiscount(basePrice float64, quantity int, tiers []DiscountTier) (float64, error) {
    // implementation
}

For the full comment format, deprecated markers, interface docs, and file-level comments, see [Code Comments](./references/code-comments.md) — how to document packages, functions, interfaces, and when to use Deprecated: markers and BUG: notes.

Step 4: README Structure

README SHOULD follow this exact section order. Copy the template from [templates/README.md](./assets/templates/README.md):

  1. Title — project name as # heading
  2. Badges — shields.io pictograms (Go version, license, CI, coverage, Go Report Card...)
  3. Summary — 1-2 sentences explaining what the project does
  4. Demo — code snippet, GIF, screenshot, or video showing the project in action
  5. Getting Started — installation + minimal working example
  6. Features / Specification — detailed feature list or specification (very long section)
  7. Contributing — link to CONTRIBUTING.md or inline if very short
  8. Contributors — thank contributors (badge or list)
  9. License — license name + link

Common badges for Go projects:

[![Go Version](https://img.shields.io/github/go-mod/go-version/{owner}/{repo})](https://go.dev/) [![License](https://img.shields.io/github/license/{owner}/{repo})](./LICENSE) [![Build Status](https://img.shields.io/github/actions/workflow/status/{owner}/{repo}/test.yml?branch=main)](https://github.com/{owner}/{repo}/actions) [![Coverage](https://img.shields.io/codecov/c/github/{owner}/{repo})](https://codecov.io/gh/{owner}/{repo}) [![Go Report Card](https://goreportcard.com/badge/github.com/{owner}/{repo})](https://goreportcard.com/report/github.com/{owner}/{repo}) [![Go Reference](https://pkg.go.dev/badge/github.com/{owner}/{repo}.svg)](https://pkg.go.dev/github.com/{owner}/{repo})

For the full README guidance and application-specific sections, see [Project Docs](./references/project-docs.md#readme).

Step 5: CONTRIBUTING & Changelog

CONTRIBUTING.md — Help contributors get started in under 10 minutes. Include: prerequisites, clone, build, test, PR process. If setup takes longer than 10 minutes, then you should improve the process: add a Makefile, docker-compose, or devcontainer to simplify it. See [Project Docs](./references/project-docs.md#contributingmd).

Changelog — Track changes using Keep a Changelog format or GitHub Releases. Copy the template from [templates/CHANGELOG.md](./assets/templates/CHANGELOG.md). See [Project Docs](./references/project-docs.md#changelog).

Step 6: Library-Specific Documentation

For Go libraries, add these on top of the basics:

  • Go Playground demos — create runnable demos and link them in doc comments with // Play: https://go.dev/play/p/xxx. Use the go-playground MCP tool when available to create and share
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