iOS Marketing Capture
Overview
Automate reproducible marketing screenshot capture for a SwiftUI iOS app across multiple locales, with two parallel output streams:
- Full-screen captures — every marketing-relevant screen, with deterministic seeded data, real status bar / safe-area chrome
- Element captures — isolated renders of specific components (cards, widgets, charts) at any scale, with natural background inside rounded corners and transparency outside
This skill is the capture step. If the user also wants Apple-style marketing pages composited around the shots (device mockups, headlines, gradients), combine with the app-store-screenshots skill as a post-processing step.
Core Approach
In-app capture mode, not XCUITest. This is a hard decision that trades off against Fastlane snapshot / XCUITest conventions, and it wins for almost every real project.
Why in-app over XCUITest:
- No new test target. Adding a UI test target to an existing Xcode project is fragile pbxproj surgery. Many projects have zero test targets and no xcodegen — adding one by hand is error-prone.
- Faster iteration. A UI test takes 30s+ to launch per run. In-app capture is just a relaunch of the installed binary.
- No
xcodebuild test. The whole flow isxcodebuild buildonce, thensimctl launchper locale. No test-bundle overhead. - Access to real app state. You can call ViewModels, SwiftData, ImageRenderer, and
UIWindow.drawHierarchydirectly. XCUITest can only tap and read accessibility elements. - Element renders need in-process anyway.
ImageRendereron widget views or isolated components must run inside the app process — there's no XCUITest equivalent.
How it works:
- A DEBUG-only
MarketingCapture.swiftfile lives in the main app target - When launched with
-MarketingCapture 1, the app seeds data, then a coordinator walks a list ofCaptureSteps — each step navigates, waits for settle, snapshots, and cleans up - PNGs are written to the app's sandbox
Documents/marketing/<locale>/directory - A shell script builds once, installs, then loops locales by relaunching with
-AppleLanguages (xx) -AppleLocale xx, pulling files out viasimctl get_app_container
Process
Work through these steps in order. Do not skip ahead.
Step 1: Gather requirements
Ask the user these questions one at a time (do not batch them — each answer can invalidate later questions):
- Screens to capture — "Which screens do you want? Give me the navigation path or the tab name for each." Get a concrete list, not "the main flows".
- Isolated elements — "Any components you want rendered independently with transparent backgrounds? (carousel cards, widgets, hero tiles, charts, etc.)"
- Locales — "Which locales? (a) all locales in your
Localizable.xcstrings, (b) an App Store subset I'll specify, or (c) let me give you an explicit list." If (a), grep the.xcstringsfile for locale codes:python3 -c "import json; d=json.load(open('<path>/Localizable.xcstrings')); langs=set(); [langs.update(v.get('localizations',{}).keys()) for v in d['strings'].values()]; print(sorted(langs))" - Device — "Which simulator? (6.1" iPhone 17 recommended for iOS 26 design features)" — verify the device is available via
xcrun simctl list devices available. - Appearance — "Light only, dark only, or both?"
- Seed data — "How is demo data populated today? (a) fresh install seeds it automatically, (b) there's a debug 'Load Demo Data' button, (c) you add it manually, (d) no demo data exists yet." Then: "Is the existing data exhaustive enough that every screen you listed looks populated for marketing? Audit it with the user."
Step 2: Exploration
Before writing any code, explore the codebase enough to answer:
- Does the project use Xcode synchronized folder groups (Xcode 16+,
PBXFileSystemSynchronizedRootGroup)? If yes, new files auto-include in their target — no pbxproj edits needed. Check withgrep -c PBXFileSystemSynchronized <proj>.xcodeproj/project.pbxproj. - What is the root navigation pattern?
TabView(selection:)— most common. You need: the@State selectedTabbinding, tab indices, and which tabs have nestedNavigationStack.NavigationStack(single stack with a router) — you need: the path binding or router object, plus the set ofNavigationLink(value:)/.navigationDestinationtypes.NavigationSplitView— you need: the sidebar selection binding, detail column's navigation state.- Custom coordinator / UIKit host — you need: the coordinator's
navigate(to:)method or equivalent.
- How are deep links routed? Find the
onOpenURLhandler and the enum/switch that maps URLs to navigation state. - Where are demo data seeders defined? Trace the code path from the debug button (if any) to the function that actually writes to
ModelContext. If no seeder exists, see "Creating a demo data seeder" below. - Do widgets live in a separate target? Are the widget view files and entry types in the main app target too? (Almost certainly no — they need to be added if you want to render them via ImageRenderer.)
- Does the app use Live Activities / ActivityKit? If yes, flag this as a known gotcha (see below).
- Does the app use SwiftData + CloudKit sync (
cloudKitDatabase: .automatic)? If yes, flag as a known gotcha. - Does any view need to be captured in a non-default state? (e.g. a timer mid-countdown, a form partially filled, a chart with specific values). If yes, each needs a
static varpriming mechanism (see "Priming view state" below).
Step 3: Present design to user
Before writing code, summarize your plan in this structure. Get explicit approval before proceeding:
- Architecture (in-app capture mode, single file, DEBUG-gated)
- File list (exact paths you'll create / modify)
- Screen-by-screen capture plan (how each screen is reached — tab index, navigation path, sheet trigger)
- Capture ordering rationale (which screens must come before others — see gotcha #5)
- Element rendering approach (which components, how they'll be wrapped)
- Output layout (folder structure, naming convention)
- Known gotchas relevant to this project (flagged from Step 2)
- Primed states needed (which views, what static vars)
Step 4: Implement
Use the templates in templates/ as starting points. They are reference patterns, not copy-paste scaffolding — every project has different navigation, models, and views. The templates show the building blocks; you compose them for the target app.
Key files to produce:
<AppName>/Debug/MarketingCapture.swift— the whole capture system, DEBUG-only. Contains:MarketingCaptureenum (launch arg parsing, output helpers, window snapshot, priming vars)MarketingCaptureCoordinatorclass (walks[CaptureStep]and snapshots each)MarketingElementHarnessenum (ImageRenderer renders of cards, widgets, charts)
<AppName>/ContentView.swift(or wherever the root view lives) — DEBUG hook that seeds data and runs the coordinator.- Any views that need primed states — DEBUG-gated
.onAppearhooks and.onReceivedismiss listeners. scripts/capture-marketing.sh— build + install + per-locale loop..gitignore— addmarketing/.
Step 5: Verify iteratively
Do not hand the script to the user and wait. Run it yourself against a simulator and verify at least one locale before declaring done. Read the output PNGs with the Read tool to visually verify each screen shows what you expect. Common runtime issues are listed in "Known Gotchas" below.
When you find an issue, fix it, rerun the whole script (not just the failing locale — fixes can regress earlier locales), and re-verify visually.
Architecture: Step-Based Capture
The coordinator drives capture by walking a list of CaptureStep values. Each step is self-contained: it knows how to navigate to its screen, how lo