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iterative-code-evolution

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Systematically improve code through structured analysis-mutation-evaluation loops. Adapted from ALMA (Automated meta-Learning of Memory designs for Agentic systems). Use when iterating on code quality, optimizing implementations, debugging persistent issues, or evolving a design through multiple improvement cycles. Replaces ad-hoc "try and fix" with disciplined reflection, variant tracking, and pr

6estrelas
Ver no GitHub ↗Autor: aaronjmars

Iterative Code Evolution

A structured methodology for improving code through disciplined reflect → mutate → verify → score cycles, adapted from the ALMA research framework for meta-learning code designs.

When to Use This Skill

  • Iterating on code that isn't working well enough (performance, correctness, design)
  • Optimizing an implementation across multiple rounds of changes
  • Debugging persistent or recurring issues where simple fixes keep failing
  • Evolving a system design through structured experimentation
  • Any task where you've already tried 2+ approaches and need discipline about what to try next
  • Building or improving prompts, pipelines, agents, or any "program" that benefits from iterative refinement

When NOT to Use This Skill

  • Simple one-shot code generation (just write it)
  • Mechanical tasks with clear solutions (refactoring, formatting, migrations)
  • When the user has already specified exactly what to change

Core Concepts

The Evolution Loop

Every improvement cycle follows this sequence:

┌─────────────────────────────────────────────────────┐
│  1. ANALYZE  — structured diagnosis of current code │
│  2. PLAN     — prioritized, concrete changes        │
│  3. MUTATE   — implement the changes                │
│  4. VERIFY   — run it, check for errors             │
│  5. SCORE    — measure improvement vs. baseline     │
│  6. ARCHIVE  — log what was tried and what happened │
│                                                     │
│  Loop back to 1 with new knowledge                  │
└─────────────────────────────────────────────────────┘

The Evolution Log

Track all iterations in .evolution/log.json at the project root. This is the memory that makes each cycle smarter than the last.

{
  "baseline": {
    "description": "Initial implementation before evolution began",
    "score": 0.0,
    "timestamp": "2025-01-15T10:00:00Z"
  },
  "variants": {
    "v001": {
      "parent": "baseline",
      "description": "Added input validation and error handling",
      "changes_made": [
        {
          "what": "Added type checks on all public methods",
          "why": "Runtime crashes from malformed input in 3/10 test cases",
          "priority": "High"
        }
      ],
      "score": 0.6,
      "delta": "+0.6 vs parent",
      "timestamp": "2025-01-15T10:30:00Z",
      "learned": "Input validation was the primary failure mode — most other logic was sound"
    },
    "v002": {
      "parent": "v001",
      "description": "Refactored parsing logic to handle edge cases",
      "changes_made": [
        {
          "what": "Rewrote parse_input() to use state machine instead of regex",
          "why": "Regex approach failed on nested structures (seen in test cases 7,8)",
          "priority": "High"
        }
      ],
      "score": 0.85,
      "delta": "+0.25 vs parent",
      "timestamp": "2025-01-15T11:00:00Z",
      "learned": "State machine approach generalizes better than regex for this grammar"
    }
  },
  "principles_learned": [
    "Input validation fixes give the biggest early gains",
    "Regex-based parsing breaks on recursive structures — prefer state machines",
    "Small targeted changes score better than large rewrites"
  ]
}

The Process in Detail

Phase 1: ANALYZE — Structured Diagnosis

Before changing anything, perform a structured analysis of the current code and its outputs. This is the most important phase — it prevents wasted mutations.

Step 1 — Learn from past edits (skip on first iteration)

Review the evolution log. For each previous change:

  • Did the score improve or degrade?
  • What pattern made it succeed or fail?
  • Extract 2-3 principles to adopt and 2-3 pitfalls to avoid

Step 2 — Component-level assessment

For each meaningful component (function, class, module, pipeline stage), label it:

LabelMeaning
WorkingProduces correct output, no issues observed
FragileWorks on happy path but fails on edge cases or specific inputs
BrokenProduces wrong output or errors
RedundantDuplicates logic found elsewhere, adds complexity without value
MissingA needed component that doesn't exist yet

For each label, write a one-line explanation of why — linked to specific test outputs or observed behavior.

Step 3 — Quality and coherence check

Look for cross-cutting issues:

  • Data flow: Do components pass structured data to each other, or rely on implicit state?
  • Error handling: Are errors caught and handled, or silently swallowed?
  • Duplication: Is the same logic repeated in multiple places?
  • Hardcoding: Are there magic numbers, hardcoded paths, or environment-specific assumptions?
  • Generalization: Which parts would work on new inputs vs. which are overfitted to test cases?

Step 4 — Produce prioritized suggestions

Based on Steps 1-3, produce concrete changes. Each suggestion must have:

- PRIORITY: High | Medium | Low
- WHAT: Precise description of the change (code-level, not vague)
- WHY: Link to a specific observation from Steps 1-3
- RISK: What could go wrong if this change is made incorrectly

Rule: Every suggestion must link to an observation. No "this might help" suggestions — only changes grounded in something you actually saw in the code or outputs.

Rule: Limit to 3 suggestions per cycle. More than 3 changes at once makes it impossible to attribute improvement or regression to specific changes.

Phase 2: PLAN — Select What to Change

Pick 1-3 suggestions from the analysis. Selection principles:

  • High priority first — fix broken things before optimizing working things
  • One theme per cycle — don't mix unrelated changes (e.g., don't fix parsing AND refactor error handling in the same mutation)
  • Prefer targeted over sweeping — a surgical change to one function beats a rewrite of three modules
  • If stuck, explore — if the last 2+ cycles showed diminishing returns on the same component, pick a different component to modify (this is the ALMA "visit penalty" principle — don't keep grinding on the same thing)

Phase 3: MUTATE — Implement Changes

Write the new code. Key discipline:

  • Change only what the plan says. Resist the urge to "fix one more thing" while you're in there.
  • Preserve interfaces. Don't change function signatures or return types unless the plan explicitly calls for it.
  • Comment the rationale. Add a brief comment near each change referencing the evolution cycle (e.g., # evo-v003: switched to state machine per edge case failures)

Phase 4: VERIFY — Run and Check

Execute the modified code against the same inputs/tests used for scoring.

If it crashes (up to 3 retries):

Use the reflection-fix protocol:

  1. Read the full error traceback
  2. Identify the root cause (not the symptom)
  3. Fix only the root cause — do not make unrelated improvements
  4. Re-run

After 3 failed retries, revert to parent variant and log the failure:

{
  "attempted": "Description of what was tried",
  "failure_mode": "The error that couldn't be resolved",
  "learned": "Why this approach doesn't work"
}

This failure data is valuable — it prevents re-attempting the same broken approach.

If it runs but produces wrong output:

Don't immediately retry. Go back to Phase 1 (ANALYZE) with the new outputs. The wrong output is diagnostic data.

Phase 5: SCORE — Measure Improvement

Compare the new variant's performance against its parent (not just the baseline). Scoring depends on context:

ContextScore Method
Tests existPass rate: tests_passed / total_tests
Performance optimizationMetric delta (latency, throughput, memory)
Code qualityWeighted checklist (correctness, edge cases, readability)
User feedbackBinary: better/worse/same per the user's judgment
LLM/prompt output qualitySample outputs graded against

Como adicionar

/plugin marketplace add aaronjmars/iterative-code-evolution

O comando exato pode variar conforme o repositório. Confira o README no GitHub.

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