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keyboard

Load this skill for every project containing interactive UI elements — buttons, links, modals, dropdowns, sliders, tabs, carousels, or any custom widget. Under no circumstances create an interactive component that cannot be fully operated by keyboard alone. Absolutely always ensure visible focus indicators, logical tab order, and no keyboard traps. Apply these rules to every interactive element wi

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Atualizado há 4 meses

Ver no GitHub ↗ Licença: AGPL-3.0

Como adicionar

/plugin marketplace add mgifford/accessibility-skills

O comando exato pode variar conforme o repositório. Confira o README no GitHub.

Para o autor da skill

Cole no README do seu repo

Mostra que sua skill está catalogada na Skillteca, gera backlink e tráfego rastreável.

[![Skillteca](https://www.skillteca.com.br/api/badge/keyboard/svg)](https://www.skillteca.com.br/skills/keyboard)

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Ler descrição completa

Keyboard Accessibility Skill

Canonical source: examples/KEYBOARD_ACCESSIBILITY_BEST_PRACTICES.md in mgifford/ACCESSIBILITY.md
This skill is derived from that file. When in doubt, the example is authoritative.

Apply these rules to every interactive UI element and feature.

Core Mandate

All interactive functionality must be fully usable with a keyboard alone — no mouse or touch required.

Severity Scale (this skill)

| Level | Meaning | | --- | --- | | Critical

[Description truncada. Veja o README completo no GitHub.]

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