libGDX AssetManager
Quick reference for com.badlogic.gdx.assets.AssetManager. Covers loading, retrieval, disposal, reference counting, loading screens, parameters, custom loaders, and error handling.
Core Concepts
load() queues an asset. Nothing is loaded until update() or finishLoading() is called.
load() → queues request
update() → processes one step per call, returns true when ALL done
finishLoading() → blocks until ALL queued assets are loaded
finishLoadingAsset(name
[Description truncada. Veja o README completo no GitHub.]