libGDX FrameBuffer & Pixmap
Quick reference for render-to-texture (FBO) and CPU-side pixel manipulation. Covers FrameBuffer, GLFrameBuffer, FloatFrameBuffer, Pixmap, PixmapIO, and Color int conversions.
FrameBuffer (FBO)
com.badlogic.gdx.graphics.glutils.FrameBuffer extends GLFrameBuffer<Texture>, implements Disposable.
Construction
// Standard — width/height in PIXELS, not world units
FrameBuffer fbo = new FrameBuffer(Pixmap.Format.RGBA8888, width, height
[Description truncada. Veja o README completo no GitHub.]