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map-user-journey

Create a structured user journey map showing steps, touchpoints, emotions, and pain points across a product or service experience. Use this skill when a team needs a shared view of the end-to-end user experience to identify improvement opportunities.

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Atualizado há 7 meses

Ver no GitHub ↗ Licença: MIT

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Map User Journey

Purpose

Help teams create a shared, evidence-based view of the user journey — from first awareness through core tasks and outcomes — that surfaces experience gaps and aligns the team on where to invest.

Skill type

Conceptual skill

Use this skill when

  • A team lacks a shared view of the end-to-end user experience
  • Cross-functional teams (product, design, CS, marketing) need alignment on the journey
  • Pain points are suspected but their location in the journey is unclear
  • A new product area or segment needs to be mapped before designing solutions

Do not use this skill when

  • The goal is flow-level UX analysis within a specific screen or feature (use assess-experience-quality)
  • No user research exists to ground the map (produce a hypothesis map and label it as such)

Required inputs

  • Product or service area to map
  • User segment or persona for the journey
  • Research data (interviews, support logs, analytics — even partial)

Optional inputs

  • Existing process documentation
  • Analytics data by journey stage
  • Support ticket themes by journey stage
  • Prior journey maps

Upstream context

Works best when:

  • Personas or segments are defined
  • User research exists to ground the map

If upstream context is missing

Produce a hypothesis journey map clearly labeled as assumed, and define what research would validate it.

Downstream handoff

Output can feed:

  • assess-experience-quality (journey identifies which areas to assess)
  • identify-problem-opportunity (journey gaps → opportunities)
  • design-research-study (journey gaps → research questions)

Instructions

  1. Define the journey scope: start point (trigger) and end point (goal achieved).
  2. Break the journey into stages (typically 4–7).
  3. For each stage: identify steps, touchpoints (where they interact), thoughts, emotions, and pain points.
  4. Label each element as research-backed or assumed.
  5. Identify the highest-friction moments across the journey.
  6. Identify opportunity areas: where could experience quality significantly improve outcomes?
  7. Flag journey stages that cross team or department boundaries.

Output

Provide:

  • Journey map: stages, steps, touchpoints, emotions, pain points
  • Evidence quality per stage (assumed / research-backed)
  • Top friction moments (priority-ordered)
  • Opportunity areas by stage
  • Cross-team handoff points
  • Open research questions

Risks / caveats

  • Journey maps based purely on internal assumptions embed existing blind spots
  • One journey map rarely fits all segments — define the persona clearly
  • Journey maps go stale as products change — set a review cadence
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