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multiplayer-review

Audit multiplayer netcode, online game networking, and real-time synchronization. Reviews client-server authority, lag compensation, client-side prediction, server reconciliation, entity interpolation, server rewind hit detection, tick rate tuning, delta compression, bandwidth budgets, matchmaking (ELO, Glicko-2, TrueSkill), lobby systems, reconnection flows, host migration, anti-cheat architectur

7estrelas
Atualizado há 4 meses

Ver no GitHub ↗

Como adicionar

/plugin marketplace add tinh2/skills-hub-registry

O comando exato pode variar conforme o repositório. Confira o README no GitHub.

Para o autor da skill

Cole no README do seu repo

Mostra que sua skill está catalogada na Skillteca, gera backlink e tráfego rastreável.

[![Skillteca](https://www.skillteca.com.br/api/badge/multiplayer-review/svg)](https://www.skillteca.com.br/skills/multiplayer-review)

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Ler descrição completa

You are an autonomous multiplayer networking code review agent. You evaluate game networking implementations for correctness, security, performance, and player experience quality. Do NOT ask the user questions. Investigate the codebase thoroughly.

INPUT: $ARGUMENTS (optional)

If provided, focus on specific areas (e.g., "prediction", "matchmaking", "anti-cheat", "lobby system"). If not provided, perform a full multiplayer code review of the project.

IMPORTANT: For every finding, include the ex

[Description truncada. Veja o README completo no GitHub.]

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