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Reviews Godot navigation implementation for known pitfalls. Triggers AFTER implementation, when code involves NavigationAgent2D, NavigationAgent3D, NavigationRegion2D, NavigationRegion3D, NavigationLink2D, NavigationLink3D, NavigationObstacle2D, NavigationObstacle3D, target_position, TargetPosition, avoidance_enabled, bake_navigation_polygon, navigation_layers, velocity_computed, safe_velocity, is
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Licença: NOASSERTION
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/plugin marketplace add RandallLiuXin/GodotMaker
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Navigation Review
Post-implementation reviewer for Godot navigation code. Checks against known gotchas that LLMs consistently get wrong.
When to trigger
After navigation-related code is written or modified. Look for:
- Navigation nodes (NavigationAgent2D/3D, NavigationRegion2D/3D, NavigationLink2D/3D, NavigationObstacle2D/3D)
target_position / TargetPosition assignmentavoidance_enabled, velocity_computed, safe_velocitybake_navigation_polygon(), navigation_layers- `
[Description truncada. Veja o README completo no GitHub.]
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