When this skill is invoked:
- Determine scope from the argument:
- If a system name: focus profiling on that specific system
- If
full: run a comprehensive profile across all systems
- Read performance budgets — Check for existing performance targets in design docs or CLAUDE.md:
- Target FPS (e.g., 60fps = 16.67ms frame budget)
- Memory budget (total and per-system)
- Load time targets
- Draw call budgets
- Network bandwidth limits (if multiplayer)
- Analyze the codebase for common performance issues:
CPU Profiling Targets:
_process()/Update()/Tick()functions — list all and estimate cost- Nested loops over large collections
- String operations in hot paths
- Allocation patterns in per-frame code
- Unoptimized search/sort over data entities
- Expensive physics queries (raycasts, overlaps) every frame
Memory Profiling Targets:
- Large data structures and their growth patterns
- Texture/asset memory footprint estimates
- Object pool vs instantiate/destroy patterns
- Leaked references (objects that should be freed but aren't)
- Cache sizes and eviction policies
Rendering Targets (if applicable):
- Draw call estimates
- Overdraw from overlapping transparent objects
- Shader complexity
- Unoptimized particle systems
- Missing LODs or occlusion culling
I/O Targets:
- Save/load performance
- Asset loading patterns (sync vs async)
- Network message frequency and size
- Generate the profiling report:
```markdown ## Performance Profile: [System or Full] Generated: [Date]
### Performance Budgets | Metric | Budget | Estimated Current | Status | |--------|--------|-------------------|--------| | Frame time | [16.67ms] | [estimate] | [OK/WARNING/OVER] | | Memory | [target] | [estimate] | [OK/WARNING/OVER] | | Load time | [target] | [estimate] | [OK/WARNING/OVER] | | Draw calls | [target] | [estimate] | [OK/WARNING/OVER] |
### Hotspots Identified | # | Location | Issue | Estimated Impact | Fix Effort | |---|----------|-------|------------------|------------| | 1 | [file:line] | [description] | [High/Med/Low] | [S/M/L] | | 2 | [file:line] | [description] | [High/Med/Low] | [S/M/L] |
### Optimization Recommendations (Priority Order)
- [Title] — [Description of the optimization]
- Location: [file:line]
- Expected gain: [estimate]
- Risk: [Low/Med/High]
- Approach: [How to implement]
### Quick Wins (< 1 hour each)
- [Simple optimization 1]
- [Simple optimization 2]
### Requires Investigation
- [Area that needs actual runtime profiling to determine impact]
```
- Output the report with a summary: top 3 hotspots, estimated headroom vs budget, and recommended next action.
Rules
- Never optimize without measuring first — gut feelings about performance are unreliable
- Recommendations must include estimated impact — "make it faster" is not actionable
- Profile on target hardware, not just development machines
- Distinguish between CPU-bound, GPU-bound, and I/O-bound bottlenecks
- Consider worst-case scenarios (maximum entities, lowest spec hardware, worst network conditions)
- Static analysis (this skill) identifies candidates; runtime profiling confirms
Protocol
- Question: Reads system name or
fullfrom argument - Options: Skip
- Decision: Skip
- Draft: Profile report shown in conversation only
- Approval: Skip — read-only; no files written by default
Output
Deliver exactly:
- Top 3 hotspots — system, estimated impact, and recommended fix
- Budget headroom — actual vs target for each metric in
technical-preferences.md - Optimization priority list — ranked by impact/effort ratio
- Next action:
PROFILE CONFIRMED(static analysis sufficient) orRUNTIME PROFILING NEEDED(list what to measure)