Product Primitives
Break complex systems into fundamental primitives — deep, information-hiding building blocks with clear boundaries and simple interfaces. Think from the software creator's perspective: what are the atomic capabilities this system needs, how do they connect, and where should the boundaries be?
When to Use
One-off analysis for big-picture thinking — new applications, large features, or understanding existing system architecture. While /dev-skills:product-thinker thinks
[Description truncada. Veja o README completo no GitHub.]