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project-scaffold

Generate a new Godot game project with standardized ECS structure and tooling. Use when starting a new game: "create a project", "set up a new game", "scaffold", "initialize", "new project", "start building", "let's make it". Triggers after game-planner produces a confirmed plan, or when the user provides a game name + genre directly. Even for simple requests like "make me a new Godot project", us

365estrelas
Atualizado há 4 meses

Ver no GitHub ↗ Licença: NOASSERTION

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/plugin marketplace add RandallLiuXin/GodotMaker

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Project Scaffold

$ARGUMENTS

Generate a new Godot game project with GodotMaker's ECS architecture. Read templates from this skill's templates/ directory, fill {{placeholders}} with values from the game plan or user input, and write results to the target.

Step 1 — Gather Variables

If a confirmed Game Plan exists in the conversation (from game-planner), extract variables from it. Otherwise, ask the user for game name and genre at minimum — use genre defaults for everything else

[Description truncada. Veja o README completo no GitHub.]

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