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remotion-composition

Gera a estrutura de composição Remotion, focando na ordenação de Sequências, transições de cena e mapeamento de duração, a partir de uma lista de cenas com suas durações. O resultado é um arquivo COMPOSITION_STRUCTURE.md com o layout da Sequência e cálculos de tempo, ideal para organizar cenas ou quando solicitado a estruturar a composição, organizar cenas ou calcular o tempo.

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Atualizado há 8 meses

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Remotion Composition

Generates composition structure documents that define how scenes are ordered, timed, and transitioned in a Remotion video. This skill focuses exclusively on Sequence layout and timing orchestration.

What This Skill Does

Generates composition structure for:

  1. Sequence layout — Ordering and positioning of scene Sequences
  2. Timing calculations — Start frames, end frames, duration for each scene
  3. Scene transitions — Overlap and crossfade timing between scenes
  4. Duration mapping — Converting seconds to frames for all scenes
  5. Timing constants — Structured timing object for constants.ts

Scope Boundaries

IN SCOPE:

  • Sequence component organization
  • Frame calculations for scene timing
  • Scene overlap and transition timing
  • Duration constant generation
  • Scene ordering logic

OUT OF SCOPE:

  • Scene component implementation (use /remotion-component-gen)
  • Animation parameters (use /remotion-animation)
  • Visual styling (colors, layouts)
  • Asset management (use /remotion-asset-coordinator)

Input/Output Formats

Input Format: Scene List with Durations

Accepts scene timing specifications:

Natural Language:

Scene 1 (Intro): 0-5 seconds
Scene 2 (Features): 5-15 seconds
Scene 3 (Demo): 15-25 seconds
Scene 4 (CTA): 25-30 seconds

Structured Format:

## Scene Timing

**Total Duration:** 30 seconds
**Frame Rate:** 30 fps
**Total Frames:** 900

**Scenes:**
1. Scene 1 - Intro: 5 seconds (0s - 5s)
2. Scene 2 - Features: 10 seconds (5s - 15s)
3. Scene 3 - Demo: 10 seconds (15s - 25s)
4. Scene 4 - CTA: 5 seconds (25s - 30s)

**Transitions:**
- Fade transition between scenes: 0.5 seconds (15 frames)

Output Format: COMPOSITION_STRUCTURE.md

Generates composition structure document:

# Composition Structure: ProductDemo

## Status
✅ Sequence layout defined
✅ Timing calculations complete
⏳ Ready for scene implementation

## Composition Overview

**Total Duration:** 30 seconds (900 frames @ 30fps)
**Scenes:** 4
**Transitions:** Crossfade (15 frames)

## Scene Timing Constants

const FPS = 30;

export const SCENE_TIMING = { intro: { start: 0, end: 150, duration: 150, // 0s - 5s }, features: { start: 150, end: 450, duration: 300, // 5s - 15s }, demo: { start: 450, end: 750, duration: 300, // 15s - 25s }, cta: { start: 750, end: 900, duration: 150, // 25s - 30s }, } as const;

// Transition timing export const TRANSITIONS = { crossfadeDuration: 15, // frames (0.5 seconds) } as const;


## Composition Layout

Main composition with Sequence structure:

import { AbsoluteFill, Sequence } from "remotion"; import { SCENE_TIMING } from "./constants"; import { Scene1Intro } from "./scenes/Scene1Intro"; import { Scene2Features } from "./scenes/Scene2Features"; import { Scene3Demo } from "./scenes/Scene3Demo"; import { Scene4CTA } from "./scenes/Scene4CTA";

export function ProductDemo() { return ( <AbsoluteFill> {/ Scene 1: Intro (0s - 5s) /} <Sequence from={SCENE_TIMING.intro.start} durationInFrames={SCENE_TIMING.intro.duration} > <Scene1Intro /> </Sequence>

{/ Scene 2: Features (5s - 15s) /} <Sequence from={SCENE_TIMING.features.start} durationInFrames={SCENE_TIMING.features.duration} > <Scene2Features /> </Sequence>

{/ Scene 3: Demo (15s - 25s) /} <Sequence from={SCENE_TIMING.demo.start} durationInFrames={SCENE_TIMING.demo.duration} > <Scene3Demo /> </Sequence>

{/ Scene 4: CTA (25s - 30s) /} <Sequence from={SCENE_TIMING.cta.start} durationInFrames={SCENE_TIMING.cta.duration} > <Scene4CTA /> </Sequence> </AbsoluteFill> ); }


## Scene Timing Breakdown

| Scene | Name | Duration | Frames | Start Frame | End Frame |
|-------|------|----------|--------|-------------|-----------|
| 1 | Intro | 5s | 150 | 0 | 150 |
| 2 | Features | 10s | 300 | 150 | 450 |
| 3 | Demo | 10s | 300 | 450 | 750 |
| 4 | CTA | 5s | 150 | 750 | 900 |

**Total:** 30 seconds (900 frames)

## Timeline Visualization

Frame: 0 150 450 750 900 Time: 0s 5s 15s 25s 30s |---------|---------|---------|---------| Scene: | Intro | Features| Demo | CTA | |---------|---------|---------|---------|


## Next Steps

1. **Implement scenes** via `/remotion-component-gen`
2. **Add transitions** if needed (crossfades, wipes)
3. **Integrate constants** into composition constants.ts
4. **Test timing** in Remotion preview
5. **Adjust durations** if scenes feel too fast/slow

## Checklist

- [x] Scene timing calculated
- [x] Sequence layout defined
- [x] Constants generated
- [x] Timing constants structured
- [ ] Scene components implemented (next step)
- [ ] Transitions added (if needed)
- [ ] Timing tested in preview

Composition Patterns

Pattern 1: Sequential Scenes (No Overlap)

Standard sequential layout where scenes don't overlap:

<Sequence from={0} durationInFrames={150}>
  <Scene1 />
</Sequence>

<Sequence from={150} durationInFrames={300}>
  <Scene2 />
</Sequence>

<Sequence from={450} durationInFrames={300}>
  <Scene3 />
</Sequence>

Pattern 2: Overlapping Scenes (Crossfade)

Scenes overlap for smooth transitions:

const CROSSFADE = 15; // frames

// Scene 1: Full duration
<Sequence from={0} durationInFrames={150}>
  <Scene1 />
</Sequence>

// Scene 2: Starts before Scene 1 ends
<Sequence from={150 - CROSSFADE} durationInFrames={300 + CROSSFADE}>
  <Scene2 />
</Sequence>

// Scene 3: Starts before Scene 2 ends
<Sequence from={450 - CROSSFADE} durationInFrames={300 + CROSSFADE}>
  <Scene3 />
</Sequence>

Pattern 3: Layered Composition

Background + foreground scenes running simultaneously:

{/* Background layer - runs full duration */}
<Sequence from={0} durationInFrames={900}>
  <BackgroundScene />
</Sequence>

{/* Foreground scenes - sequential */}
<Sequence from={0} durationInFrames={150}>
  <Scene1 />
</Sequence>

<Sequence from={150} durationInFrames={300}>
  <Scene2 />
</Sequence>

Pattern 4: Nested Sequences

Sub-scenes within main scenes:

<Sequence from={0} durationInFrames={300}>
  <AbsoluteFill>
    {/* Sub-scene 1 */}
    <Sequence from={0} durationInFrames={100}>
      <Intro />
    </Sequence>

    {/* Sub-scene 2 */}
    <Sequence from={100} durationInFrames={200}>
      <MainContent />
    </Sequence>
  </AbsoluteFill>
</Sequence>

Timing Calculation Helpers

Common frame calculations:

// Convert seconds to frames
const secondsToFrames = (seconds: number, fps: number = 30): number =>
  Math.round(seconds * fps);

// Calculate scene timing
interface SceneTiming {
  start: number;
  end: number;
  duration: number;
}

const calculateSceneTiming = (
  startSeconds: number,
  durationSeconds: number,
  fps: number = 30
): SceneTiming => {
  const start = secondsToFrames(startSeconds, fps);
  const duration = secondsToFrames(durationSeconds, fps);
  const end = start + duration;

  return { start, end, duration };
};

// Calculate crossfade overlap
const calculateCrossfade = (
  scene1Start: number,
  scene1Duration: number,
  crossfadeDuration: number
) => ({
  scene1: {
    from: scene1Start,
    durationInFrames: scene1Duration,
  },
  scene2: {
    from: scene1Start + scene1Duration - crossfadeDuration,
    durationInFrames: crossfadeDuration, // or more if scene is longer
  },
});

// Validate total duration
const validateDuration = (
  scenes: SceneTiming[],
  expectedTotal: number
): boolean => {
  const lastScene = scenes[scenes.length - 1];
  return lastScene.end === expectedTotal;
};

Scene Timing Generation

Automated timing generation

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