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remotion-transitions

Esta skill é para criar transições personalizadas no Remotion, como estilos 'legais', 'cinematográficos', 'listrados' ou 'com falhas', e para construir transições de cena a cena além da biblioteca padrão. Também atende a perguntas sobre 'como fazer transições no Remotion', 'transição personalizada' ou 'transições de alta energia'.

64estrelas
Atualizado há 7 meses

Ver no GitHub ↗ Licença: MIT

Como adicionar

/plugin marketplace add Ashad001/remotion-transitions

O comando exato pode variar conforme o repositório. Confira o README no GitHub.

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Remotion Custom Transitions

This skill teaches you how to build production-grade, high-energy custom transitions in Remotion using the TransitionPresentation API — the same pattern used in Fyltr's Instagram Reel campaign.

Quick Reference

  • [Custom Transition Pattern](./references/custom-transition-pattern.md) — The TransitionPresentation API, the exact component shape, and how timing works
  • [Transition Catalog](./references/transition-catalog.md) — 6 battle-tested transitions with full source: Striped Slam, Zoom Punch, Diagonal Reveal, Emerald Burst, Vertical Shutter, Glitch Slam
  • [Animation Math](./references/animation-math.md) — Easing functions, stagger formulas, spring configs, and the clamp extrapolation pattern used throughout

Core Concept

Remotion's @remotion/transitions package exposes a TransitionPresentation type. You implement a component that receives:

  • presentationProgress — 0 at transition start → 1 at transition end
  • presentationDirection — "exiting" (old scene) or "entering" (new scene)
  • children — the scene being wrapped

The same component wraps both scenes simultaneously. You animate different things depending on direction.

Golden Rules

  1. Never use CSS transitions/animations — all motion via interpolate() / spring() driven by presentationProgress
  2. Never use useCurrentFrame() inside a transition component — use presentationProgress only
  3. Always return { component, props: {} } — the props object must exist even if empty
  4. Create instances outside components at module level to keep them stable across re-renders
  5. Pair with linearTiming (for dramatic frame-perfect transitions) or springTiming (for springy physics)

When to Load References

  • Building a new custom transition → load [custom-transition-pattern.md](./references/custom-transition-pattern.md) first
  • Copying/adapting an existing effect → load [transition-catalog.md](./references/transition-catalog.md)
  • Debugging timing or easing math → load [animation-math.md](./references/animation-math.md)
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