/rpi - Full Lifecycle Orchestrator
Quick ref:
/discovery->/crank->/validation, then report.
Execute this workflow. Do not only describe it. RPI is autonomous unless
--interactive is set. The user touchpoint is after validation, or after a
real blocked state exhausts retries. Read
references/autonomous-execution.md when
you need the full autonomy contract.
When an external executor fails but the code surface may still be valid, read references/codex-executor.md and recover through Codex direct checks before declaring a source-level regression.
Loop position
/rpi is the orchestrator across every move of the operating loop: BDD intent → vertical slices → conflict-free wave → bead acceptance → evidence + learning capture. It delegates each move to the skill that owns it (/discovery, /plan, /crank, /validation, /forge//retro), and enforces three loop-level invariants:
- No move-skipping. Strict delegation is on by default; phases never compress, and validation cannot be skipped. The lifecycle objective is preserved across the whole loop.
- The first failing test is the bead's contract. With
--test-firston (the default),/crankis invoked with the TDD-per-slice discipline;--no-test-firstis an explicit opt-out, not a fast path. - Acceptance examples close the bead, not activity. Validation FAIL re-cranks on the same objective up to 3 attempts; DONE requires the acceptance roll-up in the slice-validation template to be fully green.
- Ports stay visible. Preserve the
Intent-to-Loop Hexagon
boundary as the objective crosses
shape_intent,persist_intent,plan_slices,execute_wave,validate_acceptance, andrecord_evidence. - Context density survives phase boundaries. Apply the Context Density Rule to every phase handoff and final report: keep intent, boundary, evidence, decision, constraint, and next action; omit or link anything else.
Core Contract
RPI delegates via Skill(skill="discovery", ...),
Skill(skill="crank", ...), and Skill(skill="validation", ...) as separate
tool invocations. Keep strict delegation on by default; do not compress phases,
replace phase skills with direct agent spawns, or skip validation. Read
../shared/references/strict-delegation-contract.md
for the full anti-compression contract.
See references/isolation-contract.md for
the four-lever model, phase-isolated skill transport, and the compression
patterns scripts/check-skill-isolation.sh flags. See
references/best-practices.md for the principle
and anti-pattern citation table.
When the runtime supports phase isolation, keep /rpi visible in the main
session and run each phase contract through isolated transport: phase skill
name in, bounded handoff artifact in, phase artifact/verdict/next action out.
The transport may be a daemon job, process runner, or subagent wrapper, but it
must execute the declared phase skill contract rather than doing phase work
directly.
RPI owns one lifecycle objective across all phases. Preserve the discovered
epic_id when present; otherwise preserve the original goal and execution
packet objective. A child bead or one ready slice is context, not a replacement
objective. <promise>PARTIAL</promise> from /crank means retry Phase 2 on the
same objective.
Route And Classify
- Create
.agents/rpi/. - Resolve
--from:- default,
research,plan,pre-mortem,brainstorm-> discovery implementationorcrank-> implementationvalidation,vibe, orpost-mortem-> validation
- default,
- If the input is a bead and
--fromis absent, resolve it withbd show:- epic -> implementation with that epic
- child with parent -> implementation with the parent epic
- Classify complexity:
fast: short/simple goal or--fast-pathstandard: medium goal or one scope keywordfull:--deep, complex-operation keyword, 2+ scope keywords, or >120 chars
- Log
RPI mode: rpi-phased (complexity: <level>).
Track state compactly:
rpi_state = {
goal: "<goal string>",
epic_id: null,
phase: "<discovery|implementation|validation>",
complexity: "<fast|standard|full>",
test_first: <true by default; false only when --no-test-first>,
cycle: 1,
verdicts: {}
}
Complex-operation keywords include refactor, migrate, rewrite,
redesign, rearchitect, overhaul, decouple, deprecate, split,
extract module, and port. Scope keywords include all, entire, across,
everywhere, every file, system-wide, global, and codebase.
Phase DAG
Enter at the routed phase and run every phase after it.
- Discovery: invoke
/discovery <goal> [--interactive] --complexity=<level>directly or through phase-isolated skill transport. On DONE, read.agents/rpi/execution-packet.jsonor the run archive and preserve its objective spine. On BLOCKED, stop with the discovery verdict. - Implementation: invoke
/crank <epic-id>when the packet hasepic_id; otherwise invoke/crank .agents/rpi/execution-packet.json, directly or through phase-isolated skill transport. Pass--test-firstor--no-test-firstthrough. On DONE, recordao ratchet record implement 2>/dev/null || trueand continue. On PARTIAL or BLOCKED, retry the same objective up to 3 total attempts. - Validation: invoke
/validation <epic-id> --complexity=<level>when an epic exists; otherwise invoke/validation --complexity=<level>, directly or through phase-isolated skill transport. Add--strict-surfaceswhen--qualityis set. On FAIL, extract findings, re-run/crankon the same objective, then re-run/validation, up to 3 total validation attempts. On DONE, recordao ratchet record vibe 2>/dev/null || true. - Report: summarize phase verdicts and epic status using
references/report-template.md. With
--loop, restart from discovery on FAIL whilecycle < max_cycles. With--spawn-next, read.agents/rpi/next-work.jsonland suggest the next command without invoking it. Before emitting the report, apply the Context Density Rule: every line should carry intent, boundary, evidence, decision, constraint, or next action.
Phase Data Contract
The execution packet carries the repo execution profile through
contract_surfaces, done_criteria, and queue claim/finalize metadata. Keep
the latest alias at .agents/rpi/execution-packet.json and read
references/phase-data-contracts.md for
schemas and archive paths.
Complexity-Scaled Gates
Pre-mortem
complexity == "low"or"fast": inline review, no spawning (--quick)complexity == "medium"or"standard": inline fast default (--quick)complexity == "high"or"full": full council, 2-judge minimum; max 3 total attempts
Final Vibe
complexity == "low"or"fast": inline review, no spawning (--quick)complexity == "medium"or"standard": inline fast default (--quick)complexity == "high"or"full": full council, 2-judge minimum; max 3 total attempts
Post-mortem (STEP 2)
complexity == "low"or"fast": inline review, no spawning (--quick)complexity == "medium"or"standard": inline fast default (--quick)complexity == "high"or"full": full council, 2-judge minimum; max 3 total attempts
Flags
| Flag | Default | Purpose |
|---|---|---|
--from=<phase> | discovery | Start at discovery, implementation, or validation |
--discovery-artifact=<path> | unset |