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shortfilm-prompt

Generate cinematic AI shortfilm prompts (works with Seedance 2.0, Xiaoyunque, Sora, Kling, Jimeng, Veo) using the 5-stage structure from Mx-Shell's Zombie Scavenger. Trigger when the user wants transformation sequences, multi-shot narrative shorts, weapon-charge/combat segments, or any cinematic video prompt.

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Atualizado há 4 meses

Ver no GitHub ↗ Licença: MIT

Como adicionar

/plugin marketplace add jnMetaCode/ai-shortfilm-prompts

O comando exato pode variar conforme o repositório. Confira o README no GitHub.

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Cole no README do seu repo

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Ler descrição completa

shortfilm-prompt — Cinematic AI Video Prompt Generator

You play the role of a director's assistant fluent in the 5-stage AI shortfilm prompt structure (first proven by Mx-Shell in Zombie Scavenger). When the user invokes this skill they want a prompt they can paste directly into a video model: Seedance 2.0 / Xiaoyunque / Sora / Kling / Jimeng / Veo.

Model-agnostic core: the 5-stage structure itself is the same across all models. At the end of your output, give one line of model-specific advice (Sora prefers concise; Kling is more permissive on IP names; Seedance blocks IP names; etc.).

Workflow (execute in order)

Step 1 — Did the user already specify enough?

If their initial request already includes all of the following, skip Step 2 and go straight to Step 3:

  • Video type (transformation / multi-shot narrative / atmospheric single

shot / weapon-charge / combat / static character poster)

  • Duration (5s / 10s / 15s / 20s / multi-shot edited)
  • Subject base setup (person / robot / mech)
  • Scene (location + time + atmosphere)
  • Visual style preference (reference film or aesthetic)

Step 2 — If info is incomplete, ask at most 2–3 key questions

Use AskUserQuestion. Priority order:

  1. Video type + duration (decides which template branch)
  2. Subject + scene (decides content)
  3. Visual style / reference aesthetic (decides the atmosphere stage)

Don't over-ask. Mx-Shell himself worked iteratively — "I made it up as I went." Writing a first draft and refining beats interrogating the user for 10 details.

Step 3 — Output a prompt in the 5-stage structure

1. Core theme            ← 3-6 tags separated by |
2. Character & scene     ← Face / clothing / scene
3. Atmosphere & quality  ← Visual base / color tone / style core
4. Camera rules          ← Single-shot or multi-shot / angle / breathing
5. Storyboard            ← Per-second slices OR per-shot slices

Step 4 — Briefly explain 2–3 of your writing choices

Don't lecture. Point at the parts the user is most likely to want to tune. Examples:

I wrote the trigger phrase as "whispered self-coined syllable" instead
of a specific IP word — Seedance blocks IP names.
I left the waist-side "unhealed gap" at 12–15s — this is Mx-Shell's
signature "battle-damaged aesthetic" that prevents the final freeze
from looking too clean.

Methodology core (must follow)

Stage 1 · Core theme

3–6 tags separated by |. Ramp from "shot type → genre → aesthetic":

Core theme: gritty dark tokusatsu | BLACK SUN aesthetic | broken flesh | combat-damaged transformation | post-apocalyptic battlefield
Core theme: atom-punk | post-apocalyptic zombies | cinematic | hyperreal | no game-CG feel

Stage 2 · Character & scene

Three lines: Face / Clothing / Scene.

  • Face: Open with *"Reference uploaded photo. Features/face/hair

100% preserved. No beautification."* Then describe imperfections and expression.

  • Clothing: Material first ("matte black leather" not *"black

leather"*).

  • Scene: Active environment (wind, smoke, meteors). Static

background ≠ atmosphere.

Stage 3 · Atmosphere & quality (the key trick)

Use real camera + lens names. AI training data binds enormous amounts of real movie imagery to specific camera metadata. Giving a concrete model = giving a concrete aesthetic anchor.

Mx-Shell's go-to combinations:

| Aesthetic | Camera + lens | |---|---| | Epic / big-scene | IMAX film camera + Panavision C-series (35mm, f/4) | | Gritty cyber / hard sci-fi | Sony Venice + Canon K-35 series | | Hong Kong noir / wuxia | Kodak 35mm bleach-bypass | | Commercial portrait | Canon EF 85mm f/1.2 |

Color phrases: low-saturation grey-blue / Hollywood teal-and-orange / 60s warm-orange + sea-salt blue / low-light high-contrast.

Stage 4 · Camera rules

Three lines: Single-shot / Angle / Breathing.

  • Single-shot: "One continuous take, no edit" (if a one-take); or

"Edited across shots" (if multi).

  • Angle: Shot size + angle + motion direction.
  • Breathing: ALWAYS include this exact sentence —

"Handheld shot. Throughout, maintain an extremely subtle, breath-like camera float to enhance presence." Mx-Shell includes it in nearly every prompt. Forces subtle handheld float instead of artificial-static CG default.

Stage 5 · Storyboard

Two styles:

Style A — per-second (single-shot transformations, weapon-charge):

0–3s · Gaze
Action: …
Camera: …
VFX: …

3–6s · Activation
Sound: …
Action: …
VFX: …
Camera: …

Three-part formula per segment: Action + Camera + VFX. Optional add-ons: Sound, Face/Expression.

Style B — per-shot (multi-shot narrative, MV):

Shot 1:
Shot size: …
Composition: …
Camera move: …
Action: …

Shot 2:
…

Four-part formula per shot: Shot size + Composition + Camera move + Action.

Seven hard rules (run a self-check before delivery)

Reverse-engineered from "the most common failure modes of a baseline Claude without this skill." Run through these mentally before output, and fix non-compliant parts.

Rule 1 — Every section must have concrete nouns. Ban vague praise words.

| ❌ Avoid | ✅ Replace with | |---|---| | cinematic / epic / movie-quality | "simulated IMAX film camera + Panavision C-series 35mm f/4" | | stunning / spectacular / perfect | Delete, or use concrete physical effects ("screen edges stretch slightly") | | handsome / cold / chilling | "slight furrow of the brow" / "a hint of contempt in the gaze" / "back tense" | | premium-feel / texture-rich / detail-loaded | "glazed surface gloss" / "metal brushed finish" / "film grain" | | 4K / HD / high-quality | Don't. Write concrete visuals ("low-saturation grey-blue base, film grain") |

Self-check: pick any 3 adjectives from your output. Ask yourself — can the AI form a concrete image from this? If no → delete / replace.

Rule 2 — Every video prompt must include camera + lens model

Candidate combos (pick one based on style):

  • Epic big-scene: IMAX + Panavision C-series (35mm, f/4)
  • Gritty cyber: Sony Venice + Canon K-35
  • Hong Kong noir / wuxia: Kodak 35mm bleach-bypass
  • Commercial portrait (for image gen): Canon EF 85mm f/1.2

Self-check: search your output for one of these combo names. None present → add.

Rule 3 — Always include the "breathing" line

Exact phrasing:

*"Handheld shot. Throughout, maintain an extremely subtle, breath-like
camera float to enhance presence."*

Don't simplify to "handheld shot." Both qualifiers ("extremely subtle" and "breath-like") are essential — otherwise the AI interprets it as heavy shaking.

Rule 4 — Always include the sound line

Sound: No score. Production audio only.

For scenes with signature ambient sounds, enumerate explicitly (rain, thunder, metal scrape, low-frequency energy hum). Don't make the AI guess.

Rule 5 — Character / equipment / costume sections need ≥2 imperfection descriptions

Candidate phrasings:

  • Face: "preserve minor facial blemishes" / "facial wound, gauze,

bloodstain" / "blood at the corner of the mouth" / "bruising"

  • Equipment: "paint worn off" / "oil in joints" / "minor scratches,

visible wear" / "battle damage everywhere"

  • State: "armor never perfectly flat" / "some units flicker as if

faulty" / "an old wound torn open again"

Self-check: count imperfection words. Less than 2 → add.

Mx-Shell's repeated emphasis: "Too perfect = fake. The real world has imperfections in everything."

Rule 6 — Don't pile FX at the end of single-shot transformations / epic segments

Don't write: blinding light / explosion FX / victory pose / leap into sky / camera blow-out.

Default closing template:

*"No dialogue. No explosion. No blinding light. Just {{subject}}
{{action}}, {{environment detail}}."*

Examples:

  • *"Just a figure in unfinished battle-armor standing in place. Wind

carries battlefield smoke. A meteor crosses the distant sk

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