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team-ui

Orchestrates the UI team of ux-designer and ui-programmer to design, implement, and polish a UI feature from wireframe to final implementation. Use when a UI component or page needs both design and engineering coordination.

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Atualizado há 5 meses

Ver no GitHub ↗ Licença: MIT

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/plugin marketplace add tranhieutt/software_development_department

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Ler descrição completa

When this skill is invoked, orchestrate the UI team through a structured pipeline.

Decision Points: At each phase transition, use AskUserQuestion to present the user with the subagent's proposals as selectable options. Write the agent's full analysis in conversation, then capture the decision with concise labels. The user must approve before moving to the next phase.

Team Composition

  • ux-designer — User flows, wireframes, accessibility, interaction patterns
  • ui-programmer — UI framework, screens, components, data binding, implementation

How to Delegate

Use the Task tool to spawn each team member as a subagent:

  • subagent_type: ux-designer — User flows, wireframes, accessibility, interaction patterns
  • subagent_type: ui-programmer — UI framework, screens, components, data binding

Always provide full context in each agent's prompt (feature requirements, existing UI patterns, platform targets). Launch independent agents in parallel where the pipeline allows it (e.g., Phase 4 review agents can run simultaneously).

Pipeline

Phase 1: UX Design

Delegate to ux-designer:

  • Define the user flow for this feature (entry points, states, exit points)
  • Create wireframes for each screen/state
  • Specify interaction patterns: how does keyboard/mouse AND gamepad navigate this?
  • Define accessibility requirements: text sizes, contrast, colorblind safety
  • Identify data the UI needs to display (what application state does it read?)
  • Output: UX spec with wireframes and interaction map

Phase 2: Visual Design

Delegate to ui-programmer (styling phase):

  • Review wireframes and translate to design tokens (colors, typography, spacing)
  • Define visual treatment following the product design system
  • Specify any assets needed (icons, illustrations)
  • Ensure consistency with existing UI screens
  • Output: visual design spec with style notes

Phase 3: Implementation

Delegate to ui-programmer:

  • Implement the UI following the UX spec and visual design
  • Ensure UI NEVER owns or modifies application state — display only, events for actions
  • All text through i18n/localization system — no hardcoded strings
  • All interactive elements must be keyboard accessible
  • Implement WCAG 2.1 AA accessibility (ARIA labels, focus management, contrast)
  • Wire up data binding to application state
  • Output: implemented UI feature

Phase 4: Review (parallel)

Delegate in parallel:

  • ux-designer: Verify implementation matches wireframes and interaction spec. Test keyboard-only navigation. Verify WCAG 2.1 AA accessibility.
  • ui-programmer: Verify component quality, code review, edge cases (empty state, error state, loading state).

Phase 5: Polish

  • Address review feedback
  • Verify animations respect prefers-reduced-motion
  • Test all three data states: loading, error, empty
  • Test at all supported viewport sizes and breakpoints

Output

A summary report covering: UX spec status, visual design status, implementation status, accessibility compliance, and any outstanding issues.

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