Receber por email
← Voltar para o catálogo

utility

Scores agent actions by expected gain, cost, uncertainty, and redundancy. Use when deciding whether to dispatch an agent or invoke a tool.

314estrelas
Atualizado há 4 meses

Ver no GitHub ↗ Licença: MIT

Como adicionar

/plugin marketplace add athola/claude-night-market

O comando exato pode variar conforme o repositório. Confira o README no GitHub.

Para o autor da skill

Cole no README do seu repo

Mostra que sua skill está catalogada na Skillteca, gera backlink e tráfego rastreável.

[![Skillteca](https://www.skillteca.com.br/api/badge/utility/svg)](https://www.skillteca.com.br/skills/utility)

Skills relacionadas

Ver todas de Pesquisa e Web →

Alerta por categoria

Receba novas skills de Pesquisa e Web toda segunda

1 email curto, só com as skills novas de Pesquisa e Web. 4 minutos de leitura, sem spam, cancela com 1 clique.

Você confirma o email no primeiro envio. Sem spam. Cancela com 1 clique.

Ler descrição completa

Utility Skill

Overview

A decision framework for agent orchestration based on Liu et al., "Utility-Guided Agent Orchestration for Efficient LLM Tool Use" (arXiv:2603.19896). Each candidate action is scored by subtracting weighted costs from expected gain, producing a single utility value that guides action selection. The framework prevents over-calling tools and premature stopping by making both errors costly. Utility range is [-2.3, 1.0].

When To Use

  • Deciding whether to dispatch another agent or tool call
  • Gating expensive tool calls (search, code execution, delegation)
  • Selecting the right model tier for a sub-task
  • Continuation decisions after receiving partial results
  • Verification gating before writing or committing output

When NOT to Use

  • Single-step operations with one obvious action
  • Trivial tasks where cost of scoring exceeds benefit
  • Already-committed actions that cannot be undone

Action Space

A = {respond, retrieve, tool_call, verify, delegate, stop}

| Action | Description | |-----------|------------------------------------------------------| | respond | Emit a final answer from current context | | retrieve | Fetch additional information (search, read, lookup) | | tool_call | Execute a tool (code runner, API, file write) | | verify | Check a prior result for correctness or completeness | | delegate | Spawn a sub-agent or hand off to a specialist | | stop | Terminate the loop and return current state |

Utility Function

U(a | s_t) = Gain(a | s_t)
           - λ₁ · StepCost(a | s_t)
           - λ₂ · Uncertainty(a | s_t)
           - λ₃ · Redundancy(a | s_t)

| Parameter | Default | Rationale | |-----------|---------|---------------------------------------------------| | λ₁ | 1.0 | Cost baseline; all other weights relative to this | | λ₂ | 0.5 | Weak empirical correlation with outcome (r=0.0131) | | λ₃ | 0.8 | Redundancy pruning yields ~10% token savings |

Utility range: [-2.3, 1.0]. Positive values indicate the action is worth taking. Values below the floor (-0.5 default) indicate the action should be skipped.

Termination Conditions

Stop the loop when any of the following is true:

  • (a) Selected action is stop
  • (b) Step budget exhausted (default: 10 steps)
  • (c) All non-stop actions score below the floor (default: -0.5)

High-gain override: If Gain >= 0.7 for any action, condition (c) may be overridden. Document the override and the gain value in your reasoning trace.

Quick Start

Minimal 4-step advisory pattern:

  1. Construct state — gather task context per

modules/state-builder.md

  1. Score candidates — evaluate each action in A per

modules/action-selector.md

  1. Prefer highest utility — select the action with the

maximum U(a | s_t), subject to termination conditions

  1. Log score and decision — record the winning action,

its utility value, and step count before executing

Detailed Resources

  • State Builder: modules/state-builder.md — how to

populate s_t from task context

  • Gain: modules/gain.md — estimating expected information

or progress gain

  • Step Cost: modules/step-cost.md — token, latency, and

monetary cost tables

  • Uncertainty: modules/uncertainty.md — confidence

estimation and calibration

  • Redundancy: modules/redundancy.md — detecting duplicate

or low-delta actions

  • Action Selector: modules/action-selector.md — scoring

loop and tie-breaking rules

  • Integration: modules/integration.md — wiring utility

scoring into existing orchestration loops

Exit Criteria

  • [ ] State constructed with task goal and prior steps
  • [ ] All six actions scored before selecting one
  • [ ] Termination condition checked after each step
  • [ ] Score and decision logged for each step taken
  • [ ] High-gain overrides documented with gain value
Compartilhar X LinkedIn