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Design e Frontend

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3d-interaction-design

65

Design heuristics for three-dimensional interaction — input modalities (6DoF controllers, gaze, gesture, voice), selection and manipulation techniques (ray-cast, virtual hand, go-go, world-in-miniature), navigation (teleport, continuous, redirected walking), and feedback loops (haptic, audio, visual). Covers Fitts' law in 3D, discoverability vs affordance, safe-zone design, and comfort/simulator s

Design e Frontend por Tibsfox

chaos-engineering

65

Provides chaos engineering best practices for resilience testing, fault injection, and game day planning. Use when designing resilience experiments, configuring chaos tools, planning game days, or when user mentions 'chaos engineering', 'resilience', 'litmus', 'game day', 'fault injection', 'chaos monkey', 'blast radius', 'steady state', 'failure mode'.

Design e Frontend #ai #test por Tibsfox

historical-perspectives

65

Understanding and integrating multiple perspectives in historical analysis. Covers historical empathy (reconstructing how past actors understood their world), analyzing events from multiple viewpoints, constructing inclusive narratives that recover marginalized voices, and avoiding presentism (the imposition of contemporary values on past societies). Use when interpreting historical actors' motiva

Design e Frontend por Tibsfox

mfe-foundations

65

Pure mathematical structure. Sets, groups, rings, fields, topology — the formal bedrock everything else rests on.

Design e Frontend por Tibsfox

pie-blueprint-engine

65

Generates engineering-standard drawings (P&ID, SLD, floor plans, isometric) with ISA-5.1 and IEEE symbol libraries in SVG/DXF format. Activates for drawing generation, diagram creation, blueprint packaging, and output formatting from verified engineering calculations.

Design e Frontend por Tibsfox

react-flow-implementation

65

Implements React Flow node-based UIs correctly using @xyflow/react. Use when building flow charts, diagrams, visual editors, or node-based applications with React. Covers nodes, edges, handles, custom components, state management, and viewport control.

Design e Frontend #ai #git por existential-birds

openstack-networking-debug

65

OpenStack networking debug operations skill for SDN troubleshooting, packet tracing, and flow analysis. Covers OVS/OVN debugging (ovs-vsctl, ovs-ofctl, ovs-appctl, ovn-nbctl, ovn-sbctl, ovn-trace), security group analysis via OVS flow rules and conntrack, DHCP troubleshooting through namespace inspection and dnsmasq diagnostics, floating IP diagnosis with NAT rule and ARP verification, network nam

Design e Frontend por Tibsfox

persuasion-rhetoric

65

Persuasion and rhetorical analysis grounded in classical and modern frameworks. Covers Aristotle's three appeals (ethos, pathos, logos), rhetorical situation (audience, purpose, context), argument structure (Toulmin model), logical fallacies, persuasive writing, propaganda analysis, and ethical persuasion. Use when constructing arguments, analyzing rhetoric, evaluating persuasive messages, detecti

Design e Frontend por Tibsfox

phonetics-phonology

65

Sound systems of human language -- phoneme inventories, the International Phonetic Alphabet, articulatory and acoustic phonetics, phonological rules, suprasegmental features (stress, tone, intonation), and ear training for non-native sound perception. Covers place and manner of articulation, voicing contrasts, vowel space, minimal pair analysis, allophonic variation, phonotactic constraints, conne

Design e Frontend #ai por Tibsfox

earth-life-systems

65

Earth and life systems as contexts for scientific inquiry. Covers ecosystems, biodiversity, biogeochemical cycles, climate systems, geological processes, and human impacts -- not as content to memorize but as case studies for applying the scientific method, experimental design, data analysis, and field observation. Use when applying scientific inquiry skills to ecological, environmental, or biolog

Design e Frontend por Tibsfox

ear-training

65

Aural skills development covering interval recognition, chord quality identification, rhythmic and melodic dictation, sight-singing, and progressive pedagogy. Covers the Kodaly method (hand signs, relative solmization, singing-first approach), interval identification strategies, chord quality and inversion recognition, harmonic dictation, solfege systems (fixed-do vs. movable-do), Gordon's Music L

Design e Frontend #ai por Tibsfox

iron-and-steel-processes

65

Industrial production of iron and steel from ore to finished product — blast furnace, Bessemer converter, open-hearth, basic oxygen, electric arc, continuous casting, rolling, and secondary metallurgy. Covers the chemistry of decarburization, dephosphorization, and desulfurization, the metallurgy of plain carbon steels, the evolution from puddling and rolling to BOF and EAF, and the process-struct

Design e Frontend #ai por Tibsfox