Design e Frontend
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review
Verify the build matched the plan. Automated checks + walkthrough with you.
real-world-metaphors
UI patterns borrowed from the physical world feel immediately intuitive — cards feel graspable, carousels feel scrollable, drawers feel pullable. Use real-world metaphors deliberately to reduce the learning curve and make interactions feel natural. Use when designing layout patterns, gestures, or navigation paradigms.
ui-context-and-scope
UI should make it immediately clear where the user is, what context they are operating in, and what their actions will affect. Use lines, regions, colour areas, breadcrumbs, and scope labels to communicate hierarchy and context — especially in deep navigation structures or multi-section layouts.
inventory
Read-only inventory of local n8n workflows — aggregates node-type usage, LLM models, credentials, and trigger types into `docs/INVENTORY.md`. Use when planning new workflows, auditing instance consistency, or onboarding to an existing n8n project.
radar-suite
Unified entry point for the 6-skill radar family (5 companions + capstone). Routes to individual skills, runs targeted (Tier 2) or full (Tier 3) audit sequences, owns the unified ledger, and provides cross-skill operations (status, verify, ledger, link, deferred, fresh/no-fresh). Triggers: "radar suite", "full audit", "run all radars", "/radar-suite".
ui-enhancer-radar
Systematic iOS/SwiftUI UI audit with design intent interview, 13-domain analysis (including Color Audit with adaptive Color Profile, iPad Sheet Sizing caller-side audit, and Button Hit Region three-factor interaction audit), element compaction, cross-view consistency checks, layout reorganization, design-aware push-back, App Store guardrails, and incremental apply with revert safety. Run /ui-enhan
swift-focusengine-pro
Revisa e corrige o código de gerenciamento de foco para todas as plataformas Apple (tvOS, iOS, watchOS, visionOS, macOS) em SwiftUI e UIKit.
dembrandt
Orchestrator for the full dembrandt UX pipeline. Routes a UI/UX task through six ordered stages — brand foundation → design tokens → layout → components → UX polish → accessibility gate — loading the right sub-skill at each stage. Use when the task spans multiple design concerns: "design review", "build UI", "audit interface", "from brand to UI". For single-concern tasks (e.g. "review my colour pa
sticky-and-fixed-elements
Sticky and fixed positioning keeps critical UI persistent as the user scrolls — headers at the top, toolbars at the bottom on mobile. Use deliberately: too many fixed layers create visual noise and reduce content area. Use when designing navigation headers, bottom toolbars, floating action buttons, or table column headers.
global-toolbar-controls
Quick global settings — currency, language, region, units — belong in a persistent, low-profile location such as a header toolbar or footer. These controls are frequent but not primary, so they use small typography and stay out of the main content hierarchy. Use when designing global selectors, locale switchers, or user preference controls that apply across the whole product.
design-analyzer
Automatically extract technical requirements from design references when user mentions Figma, uploads images, or says "implement this design". Analyzes colors, typography, spacing, layout, and maps to WordPress blocks or Drupal paragraph fields. Provides detailed specifications for developers including exact values, responsive behavior, and accessibility requirements.
scroll-areas
Scroll areas inside a layout should be avoided wherever possible. When unavoidable, allow only one scroll axis at a time and always keep the user in control. Use when designing layouts, data tables, panels, or any component that might introduce an inner scroll container.