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31.375 skills encontradas
problem-comprehension
Systematic comprehension of a problem before any solving attempt. Covers restating the problem, identifying knowns, unknowns, constraints, and goal, recognizing problem type (well-defined, ill-defined, optimization, decision, puzzle), and decomposing large problems into tractable sub-problems. Use at the start of any problem-solving session to avoid solving the wrong problem.
yoga-practice-and-alignment
Yoga practice with an emphasis on alignment, props, and staged progression as the Iyengar lineage teaches it, alongside enough context about the broader lineage landscape (Krishnamacharya's three students, modern Hatha, Ashtanga vinyasa, restorative, Yin, and chair yoga) that a routing agent can place a user correctly before giving instruction. Covers asana families, alignment heuristics, prop use
rust-best-practices
Development guidance for writing idiomatic Rust. Use when: (1) writing new Rust functions or modules, (2) choosing between borrowing, cloning, or ownership patterns, (3) implementing error handling with Result types, (4) optimizing Rust code for performance, (5) configuring clippy and linting for a project, (6) deciding between static and dynamic dispatch, (7) writing documentation or doc tests.
remix-v2-meta-sessions-review
Reviews Remix v2 code for v1-shape meta exports (BREAKING in v2), cookie security gaps (httpOnly, secure, secrets rotation), auth gates in wrong layer, and missing CSRF. Use when reviewing meta/SEO, session, auth, or form-mutation code in a Remix v2 codebase.
dietary-assessment
Methods for assessing what people actually eat — 24-hour recall, food frequency questionnaires, diet diaries, biomarkers, duplicate-plate studies, and controlled feeding. Covers the relative strengths and biases of each instrument, how to choose among them for a given question, and how to interpret results in the presence of measurement error. Use when a user wants to estimate population-level int
nutrient-metabolism
Biochemical metabolism of macronutrients and key micronutrients — digestion, absorption, transport, utilization, and excretion — with emphasis on the pathways that matter for dietary-guideline debates (insulin response, lipoprotein metabolism, one-carbon metabolism, iron homeostasis). Use when a question asks what happens biochemically to a food after it is eaten, or when a claim about "metabolic
environmental-geography
Human modification of Earth's systems and the geographic dimensions of environmental change. Covers climate change science (greenhouse effect, feedback loops, projections), deforestation and land use change, desertification and soil degradation, water resource management, biodiversity loss and conservation geography, pollution and environmental justice, and sustainability frameworks. Use when reas
deepagents-implementation
Implements agents using Deep Agents. Use when building agents with create_deep_agent, configuring backends, defining subagents, adding middleware, or setting up human-in-the-loop workflows.
pie-thermal-engineering
Thermal engineering for infrastructure: heat transfer (conduction, convection, radiation), cooling load analysis for data centers, heat exchanger sizing via LMTD and e-NTU, PUE/TUE/WUE efficiency metrics, and airflow management patterns. Activates for thermal analysis, data center cooling design, heat exchanger sizing, efficiency calculations, and airflow management.
systems-programming
Systems programming from memory management through networking. Covers memory models (stack vs heap, manual allocation, garbage collection, ownership/borrowing), concurrency (threads, mutexes, channels, async/await, actor model, data races vs race conditions), operating system concepts (processes, virtual memory, page tables, system calls, file descriptors, signals), compilation (lexing, parsing, c
review-plan
Review implementation plans for parallelization, TDD, types, libraries, and security before execution
ios-animation-implementation
Write Swift animation code using Apple's latest frameworks — SwiftUI animations, Core Animation, and UIKit. Prefer first-party APIs over third-party libraries. Use when implementing iOS animations, writing animation code, building transitions, creating gesture-driven interactions, or converting animation specs/designs into working Swift code. Covers iOS 18 through iOS 26 APIs including KeyframeAni