Explorar skills
31.375 skills encontradas
brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
studio-operations
Audit a media production studio or post-production facility. Analyzes facility scheduling and utilization, equipment lifecycle tracking, editorial and VFX pipelines, color grading and finishing workflows, digital asset management (MAM/DAM), IMF/MXF format compliance, SMPTE standards adherence, content security posture (TPN readiness), and talent/crew coordination systems.
sparse-autoencoder-training
Provides guidance for training and analyzing Sparse Autoencoders (SAEs) using SAELens to decompose neural network activations into interpretable features. Use when discovering interpretable features, analyzing superposition, or studying monosemantic representations in language models.
baseline-comparison-review
Ensure that new complex models actually outperform simple, naive baselines.
prompt-engineering-for-marketers
Orientação sobre como escrever, estruturar e iterar prompts de IA para fluxos de trabalho de marketing. Aciona quando um usuário precisa de ajuda para criar, refinar ou sistematizar prompts para qualquer tarefa de marketing.
integrate
Audit my project's third-party integrations or set up multiple at once — scans for payments, auth, email, push, analytics, storage, search, and realtime, calculates a production-readiness health score, identifies gaps, and chains sub-skills to fill them
stress-test-personas
Stress-test your product through 6 adversarial decision-maker personas -- skeptical board member, activist investor, power user, churned customer, competitor CEO, and enterprise procurement officer. Each persona attacks from a different strategic angle with findings grounded in actual code references. Use when you need to red-team a product, challenge business viability, find competitive weaknesse
game-design-review
Analyze game design documents and implementations for core gameplay loop clarity and depth, XP leveling curves and unlock pacing, difficulty curve spikes and plateaus, skill tree viability, player motivation via Self-Determination Theory, feedback loop quality across immediate-short-medium-long timescales, session design and retention hooks, and MoSCoW/RICE feature prioritization scoring.
reference-authoring
Authoring discipline for new AZIMUTH reference files and templates. Use when adding a new domain reference file, extending an existing one, or creating a new template. Covers: (1) EXTEND vs. CREATE decision heuristic, (2) the Module 7 vocabulary header pattern that prevents domain-gap recurrence, (3) the sourcing caveat pattern for narrow-evidence-base files, (4) pre-verdict gate structure for tem
debt-payoff
Analyze debt payoff software — avalanche vs snowball strategy engines, interest calculation accuracy, amortization schedules, payment scheduling automation, credit score impact modeling, hardship accommodation workflows, and progress visualization. Audit personal finance apps, debt management platforms, and loan repayment calculators for correctness and completeness.
walkthrough
Run an app walkthrough — launch a Flutter app on a simulator or emulator, generate and run exhaustive integration tests that exercise every screen, button, form, and user flow, then self-heal failures. Triggers: app walkthrough, integration test, test on simulator, exercise every screen, Flutter integration tests.
songsee
Generate spectrograms and audio feature visualizations (mel, chroma, MFCC, tempogram, etc.) from audio files via CLI. Useful for audio analysis, music production debugging, and visual documentation.