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69.576 skills encontradas
spec
Write a product specification (PRD) from a validated idea or feature request. Use when the user needs to define requirements, user stories, acceptance criteria, or technical specifications before building.
game-sprint-plan
Invoke when the user needs to plan a development sprint, break down tasks, schedule game work, or organize a sprint with cross-discipline dependencies. Triggers on: "sprint plan", "task breakdown", "development planning", "scheduling", "sprint backlog". Do NOT invoke for scope evaluation (use game-scope-check) or retrospectives (use game-retrospective). Part of the AlterLab GameForge collection.
game-art-director
Invoke when the user asks about art style, visual language, style guide, character design, environment art, UI art direction, asset pipeline, reference boards, color palette, or shape language. Triggers on: "art style", "visual", "style guide", "character design", "environment art", "asset pipeline", "color palette", "shape language". Do NOT invoke for UI/UX layout (use game-ux-designer) or creati
juce-review
Reviews JUCE audio plugin code for JUCE-specific correctness issues: thread safety, APVTS parameter patterns, MessageManager usage, ValueTree, and MIDI handling. Use when the user asks to review a JUCE plugin, check a processBlock, audit parameter handling, or asks "is this JUCE code safe?". Trigger on phrases like "review my JUCE plugin", "check my AudioProcessor", "is this APVTS usage correct?",
thai-pricing-strategy
ตั้งราคาแบบ waterfall ที่หัก marketplace fee, payment gateway, shipping ของ Thai channels (Shopee/Lazada/TikTok Shop/LINE Shopping/หน้าร้าน) เพื่อให้ได้ margin จริงที่ user ต้องการ
campaign-calendar
This skill should be used when generating or refreshing the rolling campaign calendar. Scans knowledge-base/marketing/distribution-content/ markdown frontmatter, groups by status (overdue/upcoming/draft/published), writes a calendar view.
game-launch
Invoke when the user is preparing for game release, needs a launch checklist, store submission guidance, go/no-go decision framework, or day-one patch planning. Covers Steam, itch.io, Epic, and console submission pipelines. Triggers on: "launch", "release", "store submission", "go/no-go", "day-one patch", "launch readiness". Do NOT invoke for sprint planning (use game-sprint-plan) or code review (
game-audio-review
Reviews game audio code for Wwise/FMOD integration safety, custom DSP plugin correctness, and audio middleware usage. Use when the user asks to review a Wwise plugin, check an FMOD DSP effect, audit game audio middleware integration, or asks "is my game audio code safe?". Trigger on phrases like "review my Wwise plugin", "check FMOD DSP effect", "is my game audio code safe", "review my audio middl
framework-docs-researcher
Use this agent when you need to gather documentation and best practices for specific frameworks, libraries, or dependencies. Use best-practices-researcher for general industry best practices; use this agent for a specific library's docs and source.
juce-guide
Step-by-step guide for building a JUCE audio plugin from scratch. Use when the user asks "how do I create a JUCE plugin", "set up a JUCE project", "add parameters to my JUCE plugin", "package my VST3", or "how do I wire up APVTS". Trigger on phrases like "create a JUCE plugin", "JUCE CMake setup", "AudioProcessor skeleton", "add APVTS parameters", or "codesign my plugin on macOS".
linear-fetch
This skill should be used when a user input contains a Linear issue reference (e.g., SOL-39 or linear.app/.../issue/<ID>) and the downstream agent needs the screenshots embedded in the issue as visual context.
writing-intelligence
Writing Intelligence v3.0 é um Sistema Operacional de Escrita Soberano, equipado com um compilador governado de 11 passes, 12 motores, 12 agentes especialistas e 11 esquemas legíveis por máquina. Ele oferece recursos avançados como impressão digital de voz e empilhamento de gêneros, além de 27 pacotes de domínio para criação de conteúdo diversificado, de ficção a documentos técnicos e mídias sociais.