Unity Physics
Overview
Unity physics handles collision detection, rigidbody simulation, and character movement. This skill covers patterns to prevent common issues like floor penetration.
When to Use
- Character movement and controllers
- Projectile physics
- Collision detection
- Trigger zones
- Ragdoll systems
Character Controller Safety
Preventing Floor Penetration
public class SafeCharacterController : MonoBehaviour
{
[SerializeField] private float _moveSp
[Description truncada. Veja o README completo no GitHub.]